Remove food particles for eating a cake
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d798df0742
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@ -49,6 +49,8 @@ minetest.register_node("mcl_cake:cake", {
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minetest.add_node(pos,{type="node",name="mcl_cake:cake_5",param2=0})
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end,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_food_particles = false,
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})
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minetest.register_node("mcl_cake:cake_5", {
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description = "Cake (5 Slices Left)",
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@ -71,6 +73,8 @@ minetest.register_node("mcl_cake:cake_5", {
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minetest.add_node(pos,{type="node",name="mcl_cake:cake_4",param2=0})
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end,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_food_particles = false,
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})
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minetest.register_node("mcl_cake:cake_4", {
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description = "Cake (4 Slices Left)",
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@ -93,6 +97,8 @@ minetest.register_node("mcl_cake:cake_4", {
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minetest.add_node(pos,{type="node",name="mcl_cake:cake_3",param2=0})
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end,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_food_particles = false,
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})
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minetest.register_node("mcl_cake:cake_3", {
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description = "Cake (3 Slices Left)",
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@ -115,6 +121,8 @@ minetest.register_node("mcl_cake:cake_3", {
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minetest.add_node(pos,{type="node",name="mcl_cake:cake_2",param2=0})
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end,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_food_particles = false,
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})
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minetest.register_node("mcl_cake:cake_2", {
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description = "Cake (2 Slices Left)",
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@ -137,6 +145,8 @@ minetest.register_node("mcl_cake:cake_2", {
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minetest.add_node(pos,{type="node",name="mcl_cake:cake_1",param2=0})
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end,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_food_particles = false,
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})
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minetest.register_node("mcl_cake:cake_1", {
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description = "Cake (1 Slice Left)",
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@ -159,4 +169,6 @@ minetest.register_node("mcl_cake:cake_1", {
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minetest.remove_node(pos)
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end,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_food_particles = false,
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})
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@ -0,0 +1,14 @@
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# API information (WIP)
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This API information is WIP. The mod API is still pretty much unofficial;
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this mod is mostly seen as standalone for now.
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This may change in the future development of MineClone 2. Hopefully.
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## Groups
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Items in group `food=3` will make a drinking sound and no particles.
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Items in group `food` with any other rating will make an eating sound and particles,
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based on the inventory image or wield image (whatever is available first).
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## Suppressing food particles
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Normally, all food items considered food (not drinks) make food particles.
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You can suppress the food particles by adding the field
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`_food_particles=false` to the item definition.
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@ -93,11 +93,14 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou
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else
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-- Assume the item is a food
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-- Add eat particle effect and sound
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local texture = minetest.registered_items[itemname].inventory_image
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local def = minetest.registered_items[itemname]
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local texture = def.inventory_image
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if not texture or texture == "" then
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texture = minetest.registered_items[itemname].wield_image
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texture = def.wield_image
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end
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if texture and texture ~= "" then
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-- Special item definition field: _food_particles
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-- If false, force item to not spawn any food partiles when eaten
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if def._food_particles ~= false and texture and texture ~= "" then
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minetest.add_particlespawner({
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amount = 20,
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time = 0.1,
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