Fix another crash, fix rail tee on texture

This commit is contained in:
teknomunk 2024-09-17 05:57:35 -05:00
parent 686ffe13c2
commit b9671247e2
2 changed files with 1 additions and 1 deletions

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@ -307,7 +307,7 @@ local function do_movement_step(staticdata, dtime)
local remaining_in_block = 1 - x_0
-- Calculate acceleration
local v_0 = staticdata.velocity
local v_0 = staticdata.velocity or 0
local a = 0
if staticdata.ahead or staticdata.behind then
-- Calculate acceleration of the entire train

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