Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
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@ -467,7 +467,8 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull", {
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_lifetime = 15,
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_lifetime = 15,
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on_punch = function(self) end,
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on_punch = function(self) end,
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allow_punching = function(self, _, _, object)
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allow_punching = function(self, _, _, object)
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return object:get_luaentity().name ~= "mobs_mc:wither"
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local le = object and object:get_luaentity()
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return le and le.name ~= "mobs_mc:wither"
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end,
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end,
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-- direct hit
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-- direct hit
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@ -256,7 +256,7 @@ local function handle_entity_collision(self, entity_def, projectile_def, object)
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end
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end
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if DEBUG then
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if DEBUG then
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minetest.log("handle_enity_collision("..dump({
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minetest.log("handle_entity_collision("..dump({
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self = self,
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self = self,
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allow_punching = allow_punching,
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allow_punching = allow_punching,
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entity_def = entity_def,
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entity_def = entity_def,
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