Make fire aspect enchant respect attack reach limit
This commit is contained in:
parent
85b1f5247a
commit
b2507c3640
|
@ -133,7 +133,11 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch,
|
|||
if wielditem then
|
||||
local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
|
||||
if fire_aspect_level > 0 then
|
||||
mcl_burning.set_on_fire(player, fire_aspect_level * 4)
|
||||
local player_pos = player:get_pos()
|
||||
local hitter_pos = hitter:get_pos()
|
||||
if vector.distance(hitter_pos, player_pos) <= 3 then
|
||||
mcl_burning.set_on_fire(player, fire_aspect_level * 4)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue