Merge pull request 'Villager fixes' (#2387) from villager_fixes into master
Reviewed-on: MineClone2/MineClone2#2387 Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>
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b0da96611e
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@ -2283,6 +2283,9 @@ end
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local function go_to_pos(entity,b)
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local function go_to_pos(entity,b)
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if not entity then return end
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if not entity then return end
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local s=entity.object:get_pos()
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local s=entity.object:get_pos()
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if not b then
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--self.state = "stand"
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return end
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if vector.distance(b,s) < 1 then
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if vector.distance(b,s) < 1 then
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--set_velocity(entity,0)
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--set_velocity(entity,0)
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return true
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return true
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@ -2318,21 +2321,23 @@ local gowp_etime = 0
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local function check_gowp(self,dtime)
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local function check_gowp(self,dtime)
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gowp_etime = gowp_etime + dtime
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gowp_etime = gowp_etime + dtime
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if gowp_etime < 1 then return end
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if gowp_etime < 0.2 then return end
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gowp_etime = 0
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gowp_etime = 0
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local p = self.object:get_pos()
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local p = self.object:get_pos()
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if not p or not self._target then return end
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if not p or not self._target then return end
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if vector.distance(p,self._target) < 2 or ( self.waypoints and #self.waypoints == 0 ) then
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if vector.distance(p,self._target) < 1 then
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self.waypoints = nil
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self.waypoints = nil
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self._target = nil
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self._target = nil
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self.current_target = nil
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self.current_target = nil
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self.state = "walk"
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self.state = "stand"
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if self.callback_arrived then return self.callback_arrived(self) end
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if self.callback_arrived then return self.callback_arrived(self) end
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return true
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return true
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end
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end
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if self.waypoints and ( not self.current_target or vector.distance(p,self.current_target) < 1.5 ) then
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if self.waypoints and ( not self.current_target or vector.distance(p,self.current_target) < 2 ) then
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self.current_target = table.remove(self.waypoints, 1)
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self.current_target = table.remove(self.waypoints, 1)
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--minetest.log("nextwp:".. tostring(self.current_target) )
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--minetest.log("nextwp:".. tostring(self.current_target) )
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go_to_pos(self,self.current_target)
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return
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elseif self.current_target then
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elseif self.current_target then
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go_to_pos(self,self.current_target)
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go_to_pos(self,self.current_target)
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end
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end
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@ -2922,6 +2927,7 @@ local gopath_last = os.time()
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function mcl_mobs:gopath(self,target,callback_arrived)
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function mcl_mobs:gopath(self,target,callback_arrived)
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if os.time() - gopath_last < 15 then return end
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if os.time() - gopath_last < 15 then return end
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gopath_last = os.time()
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gopath_last = os.time()
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--minetest.log("gowp")
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local p = self.object:get_pos()
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local p = self.object:get_pos()
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local t = vector.offset(target,0,1,0)
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local t = vector.offset(target,0,1,0)
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local wp = minetest.find_path(p,t,150,1,4)
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local wp = minetest.find_path(p,t,150,1,4)
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@ -2941,6 +2947,7 @@ function mcl_mobs:gopath(self,target,callback_arrived)
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if wp and #wp > 0 then
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if wp and #wp > 0 then
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self._target = t
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self._target = t
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self.callback_arrived = callback_arrived
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self.callback_arrived = callback_arrived
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table.remove(wp,1)
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self.waypoints = wp
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self.waypoints = wp
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self.state = "gowp"
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self.state = "gowp"
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return true
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return true
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@ -2948,7 +2955,7 @@ function mcl_mobs:gopath(self,target,callback_arrived)
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self.state = "walk"
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self.state = "walk"
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self.waypoints = nil
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self.waypoints = nil
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self.current_target = nil
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self.current_target = nil
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--minetest.log("no path found")
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-- minetest.log("no path found")
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end
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end
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end
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end
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@ -631,13 +631,21 @@ end
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local function get_a_job(self)
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local function get_a_job(self)
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local p = self.object:get_pos()
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local p = self.object:get_pos()
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local nn = minetest.find_nodes_in_area(vector.offset(p,-8,-8,-8),vector.offset(p,8,8,8),jobsites)
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local n = minetest.find_node_near(p,1,jobsites)
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for _,n in pairs(nn) do
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if n and employ(self,n) then return true end
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if n and employ(self,n) then return true end
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end
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if self.state ~= "gowp" then look_for_job(self) end
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if self.state ~= "gowp" then look_for_job(self) end
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end
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end
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local function check_jobsite(self)
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if self._traded or not self._jobsite then return end
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local n = mcl_vars.get_node(self._jobsite)
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local m = minetest.get_meta(self._jobsite)
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if m:get_string("villager") ~= self._id then
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self._profession = "unemployed"
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set_textures(self)
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end
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end
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local function update_max_tradenum(self)
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local function update_max_tradenum(self)
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if not self._trades then
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if not self._trades then
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return
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return
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@ -656,6 +664,7 @@ end
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local function init_trades(self, inv)
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local function init_trades(self, inv)
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local profession = professions[self._profession]
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local profession = professions[self._profession]
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local trade_tiers = profession.trades
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local trade_tiers = profession.trades
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self._traded = true
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if trade_tiers == nil then
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if trade_tiers == nil then
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-- Empty trades
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-- Empty trades
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self._trades = false
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self._trades = false
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@ -1357,6 +1366,8 @@ mcl_mobs:register_mob("mobs_mc:villager", {
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end
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end
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if self._profession == "unemployed" then
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if self._profession == "unemployed" then
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get_a_job(self)
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get_a_job(self)
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else
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check_jobsite(self)
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end
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end
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end
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end
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end,
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end,
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@ -1391,7 +1402,8 @@ mcl_mobs:register_mob("mobs_mc:villager", {
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})
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})
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--[[
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Villager spawning in mcl_villages
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mcl_mobs:spawn_specific(
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mcl_mobs:spawn_specific(
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"mobs_mc:villager",
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"mobs_mc:villager",
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"overworld",
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"overworld",
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@ -1421,6 +1433,6 @@ minetest.LIGHT_MAX+1,
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4,
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4,
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mobs_mc.water_level+1,
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mobs_mc.water_level+1,
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mcl_vars.mg_overworld_max)
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mcl_vars.mg_overworld_max)
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--]]
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-- spawn eggs
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-- spawn eggs
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mcl_mobs:register_egg("mobs_mc:villager", S("Villager"), "mobs_mc_spawn_icon_villager.png", 0)
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mcl_mobs:register_egg("mobs_mc:villager", S("Villager"), "mobs_mc_spawn_icon_villager.png", 0)
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