Add /spawnstruct support
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@ -8,7 +8,7 @@ local adjacents = {
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}
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local function makegeode(pos,pr)
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local size = pr:next(3,18)
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local size = pr:next(4,12)
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local p1 = vector.offset(pos,-size,-size,-size)
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local p2 = vector.offset(pos,size,size,size)
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local nn = minetest.find_nodes_in_area(p1,p2,{"group:material_stone"})
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@ -49,7 +49,7 @@ local function makegeode(pos,pr)
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end
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end
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mcl_structures.register_structure("geodes",{
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mcl_structures.register_structure("geode",{
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place_on = {"mcl_core:stone"},
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spawn_by = {"air"},
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num_spawn_by = 2,
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@ -65,11 +65,3 @@ mcl_structures.register_structure("geodes",{
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makegeode(pos,pr)
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end,
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})
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minetest.register_chatcommand("makegeode",{
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privs = { debug = true },
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func=function(n,p)
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local pos = pl:get_pos()
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makegeode(pos,PseudoRandom(minetest.get_mapgen_setting("seed")))
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end
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})
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@ -1,4 +1,4 @@
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local registered_structures = {}
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mcl_structures.registered_structures = {}
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--[[] structure def:
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{
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@ -17,7 +17,7 @@ local registered_structures = {}
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}
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]]--
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local function place_schem(pos, def, pr)
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function mcl_structures.place_structure(pos, def, pr)
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if not def then return end
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if type(def.y_offset) == "function" then
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y_offset = def.y_offset(pr)
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@ -67,12 +67,12 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
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for _, pos in pairs(gennotify["decoration#"..deco_id] or {}) do
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local realpos = vector.offset(pos,0,-1,0)
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minetest.remove_node(realpos)
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place_schem(realpos,def,pr)
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mcl_structures.place_structure(realpos,def,pr)
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end
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end)
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end
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minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
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registered_structures[name] = def
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mcl_structures.registered_structures[name] = def
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end
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--lbm for secondary structures (structblock included in base structure)
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@ -82,9 +82,9 @@ minetest.register_lbm({
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nodenames = {"group:structblock_lbm"},
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action = function(pos, node)
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local name = node.name:gsub("mcl_structures:structblock_","")
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local def = registered_structures[name]
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local def = mcl_structures.registered_structures[name]
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if not def then return end
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minetest.remove_node(pos)
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place_schem(pos)
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mcl_structures.place_structure(pos)
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end
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})
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@ -573,60 +573,75 @@ end
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dofile(modpath.."/api.lua")
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-- Debug command
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minetest.register_chatcommand("spawnstruct", {
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params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
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description = S("Generate a pre-defined structure near your position."),
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privs = {debug = true},
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then return end
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local pos = player:get_pos()
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if not pos then return end
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pos = vector.round(pos)
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local dir = minetest.yaw_to_dir(player:get_look_horizontal())
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local rot = dir_to_rotation(dir)
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local pr = PseudoRandom(pos.x+pos.y+pos.z)
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local errord = false
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local message = S("Structure placed.")
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if param == "desert_temple" then
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mcl_structures.generate_desert_temple(pos, rot, pr)
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elseif param == "desert_well" then
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mcl_structures.generate_desert_well(pos, rot)
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elseif param == "igloo" then
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mcl_structures.generate_igloo(pos, rot, pr)
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elseif param == "witch_hut" then
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mcl_structures.generate_witch_hut(pos, rot, pr)
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elseif param == "boulder" then
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mcl_structures.generate_boulder(pos, rot, pr)
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elseif param == "fossil" then
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mcl_structures.generate_fossil(pos, rot, pr)
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elseif param == "ice_spike_small" then
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mcl_structures.generate_ice_spike_small(pos, rot, pr)
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elseif param == "ice_spike_large" then
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mcl_structures.generate_ice_spike_large(pos, rot, pr)
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elseif param == "end_exit_portal" then
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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elseif param == "end_exit_portal_open" then
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mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
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elseif param == "end_gateway_portal" then
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mcl_structures.generate_end_gateway_portal(pos, rot, pr)
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elseif param == "end_portal_shrine" then
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
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mcl_portals.spawn_nether_portal(pos, rot, pr, name)
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elseif param == "" then
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message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
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errord = true
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else
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message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
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errord = true
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end
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minetest.chat_send_player(name, message)
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if errord then
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minetest.chat_send_player(name, S("Use /help spawnstruct to see a list of avaiable types."))
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end
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minetest.register_on_mods_loaded(function()
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-- Debug command
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local chatcommand_params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon"
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for n,_ in pairs(mcl_structures.registered_structures) do
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chatcommand_params = chatcommand_params .. " | "..n
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end
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})
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minetest.register_chatcommand("spawnstruct", {
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params = chatcommand_params,
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description = S("Generate a pre-defined structure near your position."),
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privs = {debug = true},
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then return end
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local pos = player:get_pos()
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if not pos then return end
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pos = vector.round(pos)
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local dir = minetest.yaw_to_dir(player:get_look_horizontal())
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local rot = dir_to_rotation(dir)
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local pr = PseudoRandom(pos.x+pos.y+pos.z)
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local errord = false
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local message = S("Structure placed.")
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if param == "desert_temple" then
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mcl_structures.generate_desert_temple(pos, rot, pr)
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elseif param == "desert_well" then
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mcl_structures.generate_desert_well(pos, rot)
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elseif param == "igloo" then
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mcl_structures.generate_igloo(pos, rot, pr)
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elseif param == "witch_hut" then
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mcl_structures.generate_witch_hut(pos, rot, pr)
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elseif param == "boulder" then
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mcl_structures.generate_boulder(pos, rot, pr)
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elseif param == "fossil" then
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mcl_structures.generate_fossil(pos, rot, pr)
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elseif param == "ice_spike_small" then
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mcl_structures.generate_ice_spike_small(pos, rot, pr)
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elseif param == "ice_spike_large" then
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mcl_structures.generate_ice_spike_large(pos, rot, pr)
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elseif param == "end_exit_portal" then
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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elseif param == "end_exit_portal_open" then
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mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
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elseif param == "end_gateway_portal" then
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mcl_structures.generate_end_gateway_portal(pos, rot, pr)
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elseif param == "end_portal_shrine" then
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
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mcl_portals.spawn_nether_portal(pos, rot, pr, name)
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elseif param == "" then
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message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
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errord = true
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else
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for n,d in pairs(mcl_structures.registered_structures) do
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if n == param then
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mcl_structures.place_structure(pos,d,PseudoRandom(os.clock()))
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minetest.chat_send_player(name, message)
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return
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end
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end
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message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
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errord = true
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end
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minetest.chat_send_player(name, message)
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if errord then
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minetest.chat_send_player(name, S("Use /help spawnstruct to see a list of avaiable types."))
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end
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end
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})
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end)
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