Remaining stairs/slabs inherit properties instead of hardcoding
- Fix smooth quartz attributes - Alternative recipes for (red) sandstone, quartz, purpur slabs/stairs have been added explicitly
This commit is contained in:
parent
b237c4642d
commit
b0b5cc1265
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@ -259,8 +259,8 @@ minetest.register_node("mcl_nether:quartz_smooth", {
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tiles = {"mcl_nether_quartz_block_bottom.png"},
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tiles = {"mcl_nether_quartz_block_bottom.png"},
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groups = {pickaxey=1, quartz_block=1,building_block=1, material_stone=1},
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groups = {pickaxey=1, quartz_block=1,building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 0.8,
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_mcl_blast_resistance = 6,
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_mcl_hardness = 0.8,
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_mcl_hardness = 2,
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})
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})
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minetest.register_craftitem("mcl_nether:glowstone_dust", {
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minetest.register_craftitem("mcl_nether:glowstone_dust", {
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@ -11,7 +11,8 @@ mcl_stairs.register_stair_and_slab_simple("platinum", "example:platinum", "Plati
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```
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```
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## `mcl_stairs.register_stair_and_slab_simple(subname, sourcenode, desc_stair, desc_slab, double_description, corner_stair_texture_override)`
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## `mcl_stairs.register_stair_and_slab_simple(subname, sourcenode, desc_stair, desc_slab, double_description, corner_stair_texture_override)`
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Register a simple stair and a slab. The stair and slab will inherit all attributes from `sourcenode`. The `sourcenode` is also used as the item for crafting recipes.
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Register a simple stair and a slab. The stair and slab will inherit all attributes from `sourcenode`. The `sourcenode` is also used as the item for crafting recipes. If multiple nodes should craft into the same stairs/slab, see
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`mcl_stairs.register_craft_stairs` or `mcl_stairs.register_craft_slab`
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This function is meant for simple nodes; if you need more flexibility, use one of the other functions instead.
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This function is meant for simple nodes; if you need more flexibility, use one of the other functions instead.
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@ -44,7 +45,7 @@ The itemstrings for the registered nodes will be of the form:
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### Parameters
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### Parameters
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* `subname`: Name fragment for node itemstrings (see above)
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* `subname`: Name fragment for node itemstrings (see above)
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* `recipeitem`: Item for crafting recipe. Use `group:` prefix to use a group instead
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* `recipeitem`: Item for crafting recipe and attribute inheritance. Do not use `group:` prefix here, alternative recipes can be registered using `mcl_stairs.register_craft_stairs(subname, recipeitem_or_group)`.
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* `groups`: Groups used for stair
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* `groups`: Groups used for stair
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* `images`: Textures
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* `images`: Textures
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* `description`: Stair description/tooltip
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* `description`: Stair description/tooltip
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@ -81,3 +82,35 @@ The itemstrings for the registered nodes will be of the form:
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* `double_description`: Node description/tooltip for double slab
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* `double_description`: Node description/tooltip for double slab
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* Other parameters: Same as for `register_stair`
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* Other parameters: Same as for `register_stair`
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## `mcl_stairs.register_craft_stairs(subname, recipeitem)`
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Just registers a recipe for `mcl_stairs:stair_<subname>`.
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Useful if a node variant should craft the same stairs as the base node, since the above functions use the same
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parameter for crafting material and attribute inheritance.
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e.g. 6 Purpur Pillar -> 4 Purpur Stairs is an alternate recipe.
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Creates staircase recipes with 6 input items, both left-facing and right-facing. Outputs 4 stairs.
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The itemstring for the output node will be of the form:
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* `mcl_stairs:stair_<subname>`: Normal stair
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### Parameters
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* `subname`: Name fragment for node itemstring (see above)
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* `recipeitem`: Item for crafting recipe. Use `group:` prefix to use a group instead
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## `mcl_stairs.register_craft_slab(subname, recipeitem)`
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Just registers a recipe for `mcl_stairs:slab_<subname>`.
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Useful if a node variant should craft the same stairs as the base node, since the above functions use the same
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parameter for crafting material and attribute inheritance.
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e.g. 3 Quartz Pillar -> 6 Quartz Slab is an alternate recipe.
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Creates slab recipe with 3 input items in any horizontal line. Outputs 6 slabs.
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The itemstring for the output node will be of the form:
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* `mcl_stairs:slab_<subname>`: Slab
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### Parameters
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* `subname`: Name fragment for node itemstring (see above)
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* `recipeitem`: Item for crafting recipe. Use `group:` prefix to use a group instead
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@ -1,10 +1,39 @@
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-- Register all Minecraft stairs and slabs
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-- Register all Minecraft stairs and slabs
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-- Note about hardness: For some reason, the hardness of slabs and stairs don't always match nicely, so that some
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-- slabs actually take slightly longer to be dug than their stair counterparts.
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-- Note sure if it is a good idea to preserve this oddity.
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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-- Cut Sandstone Stairs do not exist, and register_stair_and_slab does not allow multiple recipes
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-- (e.g. using group:node) if we try to copy the properties of the node at the same parameter.
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-- The missing recipes can be added separately via these:
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function mcl_stairs.register_craft_stairs(subname, recipeitem)
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minetest.register_craft({
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output = "mcl_stairs:stair_" .. subname .. " 4",
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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-- Flipped recipe
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minetest.register_craft({
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output = "mcl_stairs:stair_" .. subname .. " 4",
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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function mcl_stairs.register_craft_slab(subname, recipeitem)
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minetest.register_craft({
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output = "mcl_stairs:slab_" .. subname .. " 6",
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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local woods = {
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local woods = {
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{ "wood", "default_wood.png", S("Oak Wood Stairs"), S("Oak Wood Slab"), S("Double Oak Wood Slab") },
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{ "wood", "default_wood.png", S("Oak Wood Stairs"), S("Oak Wood Slab"), S("Double Oak Wood Slab") },
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{ "junglewood", "default_junglewood.png", S("Jungle Wood Stairs"), S("Jungle Wood Slab"), S("Double Jungle Wood Slab") },
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{ "junglewood", "default_junglewood.png", S("Jungle Wood Stairs"), S("Jungle Wood Slab"), S("Double Jungle Wood Slab") },
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@ -86,91 +115,45 @@ mcl_stairs.register_slab("diorite", "mcl_core:diorite",
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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S("Double Diorite Slab"))
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S("Double Diorite Slab"))
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mcl_stairs.register_stair("cobble", "mcl_core:cobble",
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mcl_stairs.register_stair_and_slab("sandstone", "mcl_core:sandstone",
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{pickaxey=1, material_stone=1},
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{"default_cobble.png"},
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S("Cobblestone Stairs"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8)
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mcl_stairs.register_slab("cobble", "mcl_core:cobble",
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{pickaxey=1, material_stone=1},
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{"default_cobble.png"},
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S("Cobblestone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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S("Double Cobblestone Slab"))
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mcl_stairs.register_stair("mossycobble", "mcl_core:mossycobble",
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{pickaxey=1, material_stone=1},
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{"default_mossycobble.png"},
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S("Mossy Cobblestone Stairs"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8)
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mcl_stairs.register_slab("mossycobble", "mcl_core:mossycobble",
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{pickaxey=1, material_stone=1},
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{"default_mossycobble.png"},
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S("Mossy Cobblestone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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S("Double Mossy Cobblestone Slab"))
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mcl_stairs.register_stair("brick_block", "mcl_core:brick_block",
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{pickaxey=1, material_stone=1},
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{"default_brick.png"},
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S("Brick Stairs"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8)
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mcl_stairs.register_slab("brick_block", "mcl_core:brick_block",
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{pickaxey=1, material_stone=1},
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{"default_brick.png"},
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S("Brick Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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S("Double Brick Slab"))
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mcl_stairs.register_stair("sandstone", "mcl_core:sandstone",
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{pickaxey=1, material_stone=1},
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{pickaxey=1, material_stone=1},
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{"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_normal.png"},
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{"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_normal.png"},
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S("Sandstone Stairs"),
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S("Sandstone Stairs"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8,
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nil, "mcl_core:sandstone") --fixme: extra parameter from previous release
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mcl_stairs.register_slab("sandstone", "mcl_core:sandstone",
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{pickaxey=1, material_stone=1},
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{"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_normal.png"},
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S("Sandstone Slab"),
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S("Sandstone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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mcl_sounds.node_sound_stone_defaults(), nil, nil,
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S("Double Sandstone Slab"), "mcl_core:sandstone") --fixme: extra parameter from previous release
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S("Double Sandstone Slab"))
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mcl_stairs.register_craft_stairs("sandstone", "mcl_core:sandstonesmooth") -- Comment this line out if Cut Sandstone Stairs are implemented
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mcl_stairs.register_craft_stairs("sandstone", "mcl_core:sandstonecarved")
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mcl_stairs.register_craft_slab("sandstone", "mcl_core:sandstonecarved")
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mcl_stairs.register_stair("sandstonesmooth2", "mcl_core:sandstonesmooth2",
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-- mcl_stairs.register_stair_and_slab("sandstonesmooth", "mcl_core:sandstonesmooth",
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{pickaxey=1, material_stone=1},
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-- {pickaxey=1, material_stone=1},
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{"mcl_core_sandstone_top.png"},
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-- {"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_smooth.png"},
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S("Smooth Sandstone Stairs"),
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-- S("Cut Sandstone Stairs"), S("Cut Sandstone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8)
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-- mcl_sounds.node_sound_stone_defaults(), nil, nil,
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mcl_stairs.register_slab("sandstonesmooth2", "mcl_core:sandstonesmooth2",
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-- S("Double Cut Sandstone Slab"))
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{pickaxey=1, material_stone=1},
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{"mcl_core_sandstone_top.png"},
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S("Smooth Sandstone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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S("Double Smooth Sandstone Slab"))
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mcl_stairs.register_stair("redsandstone", "mcl_core:redsandstone",
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mcl_stairs.register_stair_and_slab_simple("sandstonesmooth2", "mcl_core:sandstonesmooth2", S("Smooth Sandstone Stairs"), S("Smooth Sandstone Slab"), S("Double Smooth Sandstone Slab"))
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mcl_stairs.register_stair_and_slab("redsandstone", "mcl_core:redsandstone",
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{pickaxey=1, material_stone=1},
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{pickaxey=1, material_stone=1},
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{"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_normal.png"},
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{"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_normal.png"},
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S("Red Sandstone Stairs"),
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S("Red Sandstone Stairs"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8,
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nil, "mcl_core:redsandstone") --fixme: extra parameter from previous release
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mcl_stairs.register_slab("redsandstone", "mcl_core:redsandstone",
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{pickaxey=1, material_stone=1},
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{"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_normal.png"},
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S("Red Sandstone Slab"),
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S("Red Sandstone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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mcl_sounds.node_sound_stone_defaults(), nil, nil,
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S("Double Red Sandstone Slab"), "mcl_core:redsandstone") --fixme: extra parameter from previous release
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S("Double Red Sandstone Slab"))
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mcl_stairs.register_craft_stairs("redsandstone", "mcl_core:redsandstonesmooth") -- Comment this line out if Cut Red Sandstone Stairs are implemented
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mcl_stairs.register_craft_stairs("redsandstone", "mcl_core:redsandstonecarved")
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mcl_stairs.register_craft_slab("redsandstone", "mcl_core:redsandstonecarved")
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mcl_stairs.register_stair("redsandstonesmooth2", "mcl_core:redsandstonesmooth2",
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-- mcl_stairs.register_stair_and_slab("redsandstonesmooth", "mcl_core:redsandstonesmooth",
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{pickaxey=1, material_stone=1},
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-- {pickaxey=1, material_stone=1},
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{"mcl_core_red_sandstone_top.png"},
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-- {"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_smooth.png"},
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S("Smooth Red Sandstone Stairs"),
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-- S("Cut Red Sandstone Stairs"), S("Cut Red Sandstone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8)
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-- mcl_sounds.node_sound_stone_defaults(), nil, nil,
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mcl_stairs.register_slab("redsandstonesmooth2", "mcl_core:redsandstonesmooth2",
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-- S("Double Cut Red Sandstone Slab"))
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{pickaxey=1, material_stone=1},
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{"mcl_core_red_sandstone_top.png"},
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mcl_stairs.register_stair_and_slab_simple("redsandstonesmooth2", "mcl_core:redsandstonesmooth2", S("Smooth Red Sandstone Stairs"), S("Smooth Red Sandstone Slab"), S("Double Smooth Red Sandstone Slab"))
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S("Smooth Red Sandstone Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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S("Double Smooth Red Sandstone Slab"))
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-- Intentionally not group:stonebrick because of mclx_stairs
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-- Intentionally not group:stonebrick because of mclx_stairs
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mcl_stairs.register_stair("stonebrick", "mcl_core:stonebrick",
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mcl_stairs.register_stair("stonebrick", "mcl_core:stonebrick",
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@ -186,18 +169,17 @@ mcl_stairs.register_slab("stonebrick", "mcl_core:stonebrick",
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mcl_sounds.node_sound_stone_defaults(), nil, nil,
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mcl_sounds.node_sound_stone_defaults(), nil, nil,
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S("Double Stone Bricks Slab"))
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S("Double Stone Bricks Slab"))
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mcl_stairs.register_stair("quartzblock", "mcl_nether:quartz_block",
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mcl_stairs.register_stair_and_slab("quartzblock", "mcl_nether:quartz_block",
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{pickaxey=1, material_stone=1},
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{pickaxey=1, material_stone=1},
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{"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"},
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{"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"},
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S("Quartz Stairs"),
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S("Quartz Stairs"),
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mcl_sounds.node_sound_stone_defaults(), 0.8, 0.8,
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nil, "mcl_nether:quartz_block") --fixme: extra parameter from previous release
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mcl_stairs.register_slab("quartzblock", "mcl_nether:quartz_block",
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{pickaxey=1, material_stone=1},
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{"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"},
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S("Quartz Slab"),
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S("Quartz Slab"),
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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mcl_sounds.node_sound_stone_defaults(), nil, nil,
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S("Double Quartz Slab"), "mcl_nether:quartz_block") --fixme: extra parameter from previous release
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S("Double Quartz Slab"))
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mcl_stairs.register_craft_stairs("quartzblock", "mcl_nether:quartz_pillar")
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mcl_stairs.register_craft_stairs("quartzblock", "mcl_nether:quartz_chiseled")
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mcl_stairs.register_craft_slab("quartzblock", "mcl_nether:quartz_pillar")
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mcl_stairs.register_craft_slab("quartzblock", "mcl_nether:quartz_chiseled")
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mcl_stairs.register_stair("quartz_smooth", "mcl_nether:quartz_smooth",
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mcl_stairs.register_stair("quartz_smooth", "mcl_nether:quartz_smooth",
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{pickaxey=1, material_stone=1},
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{pickaxey=1, material_stone=1},
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@ -234,18 +216,15 @@ mcl_stairs.register_stair_and_slab("end_bricks", "mcl_end:end_bricks",
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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mcl_sounds.node_sound_stone_defaults(), 6, 2,
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S("Double End Stone Brick Slab"), nil)
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S("Double End Stone Brick Slab"), nil)
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mcl_stairs.register_stair("purpur_block", "mcl_end:purpur_block",
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mcl_stairs.register_stair_and_slab("purpur_block", "mcl_end:purpur_block",
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{pickaxey=1, material_stone=1},
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{pickaxey=1, material_stone=1},
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{"mcl_end_purpur_block.png"},
|
{"mcl_end_purpur_block.png"},
|
||||||
S("Purpur Stairs"),
|
S("Purpur Stairs"),
|
||||||
mcl_sounds.node_sound_stone_defaults(), 6, 1.5,
|
|
||||||
nil)
|
|
||||||
mcl_stairs.register_slab("purpur_block", "mcl_end:purpur_block",
|
|
||||||
{pickaxey=1, material_stone=1},
|
|
||||||
{"mcl_end_purpur_block.png"},
|
|
||||||
S("Purpur Slab"),
|
S("Purpur Slab"),
|
||||||
mcl_sounds.node_sound_stone_defaults(), 6, 2,
|
mcl_sounds.node_sound_stone_defaults(), nil, nil,
|
||||||
S("Double Purpur Slab"))
|
S("Double Purpur Slab"))
|
||||||
|
mcl_stairs.register_craft_stairs("purpur_block", "mcl_end:purpur_pillar")
|
||||||
|
mcl_stairs.register_craft_slab("purpur_block", "mcl_end:purpur_pillar")
|
||||||
|
|
||||||
mcl_stairs.register_stair("prismarine", "mcl_ocean:prismarine",
|
mcl_stairs.register_stair("prismarine", "mcl_ocean:prismarine",
|
||||||
{pickaxey=1, material_stone=1},
|
{pickaxey=1, material_stone=1},
|
||||||
|
|
Loading…
Reference in New Issue