polishing
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@ -227,9 +227,15 @@ local function sort_decorations()
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if not deco_id then
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error("Failed to register decoration "..tostring(def.name).." - name not unique?")
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end
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if def.gen_callback then
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minetest.set_gen_notify({decoration = true}, {deco_id})
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gennotify_map["decoration#" .. deco_id] = def
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if def.name then
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deco_id = minetest.get_decoration_id(def.name)
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if not deco_id then
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error("Failed to register decoration "..tostring(def.name).." - name not unique?")
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end
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if def.gen_callback then
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minetest.set_gen_notify({decoration = true}, {deco_id})
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gennotify_map["decoration#" .. deco_id] = def
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end
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end
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end
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pending_decorations = nil -- as we will not run again
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@ -2,7 +2,9 @@
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local mod_mcl_structures = minetest.get_modpath("mcl_structures")
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local coral_min = vl_biomes.OCEAN_MIN
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local coral_max = -10
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local warm_oceans = vl_biomes.by_water_temp.warm
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local warm_oceans = table.copy(vl_biomes.by_water_temp.warm)
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for _, v in ipairs(vl_biomes.by_water_temp.lukewarm) do table.insert(warm_oceans, v) end
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--minetest.log("action", "Warm oceans: "..dump(warm_oceans,""))
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-- Coral Reefs
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for _, c in ipairs({ "brain", "horn", "bubble", "tube", "fire" }) do
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@ -27,6 +29,9 @@ for _, c in ipairs({ "brain", "horn", "bubble", "tube", "fire" }) do
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schematic = mod_mcl_structures .. "/schematics/mcl_structures_coral_" .. c .. "_1.mts",
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rotation = "random",
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flags = "all_floors,force_placement",
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spawn_by = "mcl_core:water_source",
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check_offset = 1,
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num_spawn_by = 12,
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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@ -39,6 +44,9 @@ for _, c in ipairs({ "brain", "horn", "bubble", "tube", "fire" }) do
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schematic = mod_mcl_structures .. "/schematics/mcl_structures_coral_" .. c .. "_2.mts",
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rotation = "random",
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flags = "all_floors,force_placement",
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spawn_by = "mcl_core:water_source",
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check_offset = 1,
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num_spawn_by = 12,
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})
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mcl_mapgen_core.register_decoration({
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@ -52,20 +60,9 @@ for _, c in ipairs({ "brain", "horn", "bubble", "tube", "fire" }) do
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biomes = warm_oceans,
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flags = "force_placement, all_floors",
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height = 1,
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height_max = 1,
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_ocean:horn_coral_block"},
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sidelen = 16,
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fill_ratio = 7,
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y_min = coral_min,
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y_max = coral_max,
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decoration = "mcl_ocean:" .. c .. "_coral_fan",
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biomes = warm_oceans,
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flags = "force_placement, all_floors",
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height = 1,
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height_max = 1,
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spawn_by = "mcl_core:water_source",
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check_offset = 1,
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num_spawn_by = 12,
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})
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end
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@ -161,5 +158,10 @@ mcl_mapgen_core.register_decoration({
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schematic = mod_mcl_structures .. "/schematics/coral_cora.mts",
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rotation = "random",
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flags = "all_floors,force_placement",
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spawn_by = "mcl_core:water_source",
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check_offset = 1,
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num_spawn_by = 12,
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name = "CORAl",
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gen_callback = function(pos) minetest.log("action", "CORAl at ".. dump(pos, "")) end
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})
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@ -17,7 +17,7 @@ for _, biome in ipairs(vl_biomes.overworld_biomes) do
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decoration = "mcl_core:reeds",
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height = 1,
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height_max = 3,
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spawn_by = {"mcl_core:water_source", "mcl_core:river_water_source", "group:frosted_ice"},
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spawn_by = {"mcl_core:water_source", "mclx_core:river_water_source", "group:frosted_ice"},
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num_spawn_by = 1,
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biomes = {biome},
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param2 = biome._mcl_foliage_palette_index
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@ -87,6 +87,7 @@ vl_biomes.register_biome = function(def)
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if def._ocean then
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local odef = def._ocean
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if odef._mcl_skycolor == nil then odef._mcl_skycolor = vl_biomes.ocean_skycolor end
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if odef._mcl_water_temp == nil and def._mcl_water_temp then odef._mcl_water_temp = def._mcl_water_temp end
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if odef._mcl_water_temp == nil or odef._mcl_water_temp == "default" then odef._mcl_water_temp = "ocean" end
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if odef._mcl_waterfogcolor == nil then odef._mcl_waterfogcolor = waterfogcolor[odef._mcl_water_temp] end
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if odef.y_min == nil and not odef.min_pos then odef.y_min = vl_biomes.OCEAN_MIN end
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@ -146,7 +147,7 @@ vl_biomes.register_biome = function(def)
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-- build a biome map based on water temperature
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if k == "_ocean" and sdef._mcl_water_temp then
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local temp = sdef._mcl_water_temp
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if not vl_biomes.by_water_temp[temp] then vl_biomes.by_water_temp[temp] = {} end
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if vl_biomes.by_water_temp[temp] == nil then vl_biomes.by_water_temp[temp] = {} end
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table.insert(vl_biomes.by_water_temp[temp], sdef.name)
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end
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end
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