Set bow pointing range to 0 (no melee combat)
This commit is contained in:
parent
8cd114a9e4
commit
af759d61a3
|
@ -99,6 +99,7 @@ minetest.register_tool("mcl_throwing:bow", {
|
|||
The higher the charge, the faster the arrow will go and the higher the damage. A successful hit deals 1-5 HP of damage."]],
|
||||
inventory_image = "mcl_throwing_bow.png",
|
||||
stack_max = 1,
|
||||
range = 0, -- Pointing range to 0 to prevent punching with bow :D
|
||||
on_place = powerup_function("mcl_throwing:bow_0"),
|
||||
on_secondary_use = powerup_function("mcl_throwing:bow_0"),
|
||||
groups = {weapon=1,weapon_ranged=1},
|
||||
|
@ -109,6 +110,7 @@ minetest.register_tool("mcl_throwing:bow_0", {
|
|||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_throwing_bow_0.png",
|
||||
stack_max = 1,
|
||||
range = 0,
|
||||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
||||
on_place = powerup_function("mcl_throwing:bow_1"),
|
||||
on_secondary_use = powerup_function("mcl_throwing:bow_1"),
|
||||
|
@ -130,6 +132,7 @@ minetest.register_tool("mcl_throwing:bow_1", {
|
|||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_throwing_bow_1.png",
|
||||
stack_max = 1,
|
||||
range = 0,
|
||||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
||||
on_place = powerup_function("mcl_throwing:bow_2"),
|
||||
on_secondary_use = powerup_function("mcl_throwing:bow_2"),
|
||||
|
@ -151,6 +154,7 @@ minetest.register_tool("mcl_throwing:bow_2", {
|
|||
_doc_items_create_entry = false,
|
||||
inventory_image = "mcl_throwing_bow_2.png",
|
||||
stack_max = 1,
|
||||
range = 0,
|
||||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local wear = itemstack:get_wear()
|
||||
|
|
Loading…
Reference in New Issue