Comment weakness/strength potions
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@ -261,17 +261,17 @@ register_lingering("invisibility_plus", S("Lingering Invisibility Potion +"), "#
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tt = time_string(mcl_potions.DURATION_PLUS*0.25)
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})
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register_lingering("weakness", S("Lingering Weakness Potion"), "#6600AA", {
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potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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})
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register_lingering("weakness_plus", S("Lingering Weakness Potion +"), "#7700BB", {
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potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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})
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-- register_lingering("weakness", S("Lingering Weakness Potion"), "#6600AA", {
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-- potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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-- })
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--
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-- register_lingering("weakness_plus", S("Lingering Weakness Potion +"), "#7700BB", {
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-- potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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-- })
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register_lingering("fire_resistance", S("Lingering Fire Resistance Potion"), "#D0A040", {
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potion_fun = function(player) mcl_potions.fire_resistance_func(player, mcl_potions.DURATION*0.25) end,
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@ -283,17 +283,17 @@ register_lingering("fire_resistance_plus", S("Lingering Fire Resistance Potion +
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tt = time_string(mcl_potions.DURATION_PLUS*0.25)
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})
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register_lingering("strength", S("Lingering Strength Potion"), "#D444D4", {
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potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION*0.25)
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})
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register_lingering("strength_2", S("Lingering Strength Potion II"), "#D444F4", {
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potion_fun = function(player) mcl_potions.strength_func(player, 6, smcl_potions.DURATION_2*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION_2*0.25)
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})
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-- register_lingering("strength", S("Lingering Strength Potion"), "#D444D4", {
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-- potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION*0.25)
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-- })
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--
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-- register_lingering("strength_2", S("Lingering Strength Potion II"), "#D444F4", {
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-- potion_fun = function(player) mcl_potions.strength_func(player, 6, smcl_potions.DURATION_2*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION_2*0.25)
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-- })
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register_lingering("strength_plus", S("Lingering Strength Potion +"), "#D444E4", {
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potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION_PLUS*0.25) end,
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@ -425,125 +425,127 @@ minetest.register_craftitem("mcl_potions:leaping_plus", {
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})
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minetest.register_craftitem("mcl_potions:weakness", {
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description = S("Weakness Potion"),
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_tt_help = S("-4 HP damage | 1:30"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#6600AA"),
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inventory_image = potion_image("#6600AA"),
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groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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stack_max = 1,
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-- minetest.register_craftitem("mcl_potions:weakness", {
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-- description = S("Weakness Potion"),
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-- _tt_help = S("-4 HP damage | 1:30"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#6600AA"),
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-- inventory_image = potion_image("#6600AA"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#6600AA")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#6600AA")
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-- return itemstack
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-- end
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-- })
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--
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-- minetest.register_craftitem("mcl_potions:weakness_plus", {
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-- description = S("Weakness Potion +"),
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-- _tt_help = S("-4 HP damage | 4:00"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#7700BB"),
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-- inventory_image = potion_image("#7700BB"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#7700BB")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#7700BB")
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-- return itemstack
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-- end
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-- })
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--
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-- minetest.register_craftitem("mcl_potions:strength", {
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-- description = S("Strength Potion"),
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-- _tt_help = S("+3 HP damage | 3:00"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444D4"),
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-- inventory_image = potion_image("#D444D4"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444D4")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444D4")
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-- return itemstack
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-- end
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-- })
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--
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-- minetest.register_craftitem("mcl_potions:strength_2", {
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-- description = S("Strength Potion II"),
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-- _tt_help = S("+6 HP damage | 1:30"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444E4"),
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-- inventory_image = potion_image("#D444E4"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444E4")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444E4")
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-- return itemstack
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-- end
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-- })
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--
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-- minetest.register_craftitem("mcl_potions:strength_plus", {
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-- description = S("Strength Potion +"),
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-- _tt_help = S("+3 HP damage | 8:00"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444F4"),
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-- inventory_image = potion_image("#D444F4"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444F4")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444F4")
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-- return itemstack
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-- end
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-- })
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on_place = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#6600AA")
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#6600AA")
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return itemstack
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end
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})
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minetest.register_craftitem("mcl_potions:weakness_plus", {
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description = S("Weakness Potion +"),
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_tt_help = S("-4 HP damage | 4:00"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#7700BB"),
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inventory_image = potion_image("#7700BB"),
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groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#7700BB")
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#7700BB")
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return itemstack
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end
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})
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minetest.register_craftitem("mcl_potions:strength", {
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description = S("Strength Potion"),
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_tt_help = S("+3 HP damage | 3:00"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#D444D4"),
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inventory_image = potion_image("#D444D4"),
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groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#D444D4")
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#D444D4")
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return itemstack
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end
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})
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minetest.register_craftitem("mcl_potions:strength_2", {
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description = S("Strength Potion II"),
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_tt_help = S("+6 HP damage | 1:30"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#D444E4"),
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inventory_image = potion_image("#D444E4"),
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groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#D444E4")
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#D444E4")
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return itemstack
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end
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})
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minetest.register_craftitem("mcl_potions:strength_plus", {
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description = S("Strength Potion +"),
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_tt_help = S("+3 HP damage | 8:00"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#D444F4"),
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inventory_image = potion_image("#D444F4"),
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groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#D444F4")
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, "#D444F4")
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return itemstack
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end
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})
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minetest.register_craftitem("mcl_potions:poison", {
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description = S("Poison Potion"),
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_tt_help = S("-1 HP / 2.5s | 0:45"),
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@ -220,35 +220,35 @@ register_splash("invisibility_plus", S("Invisibility Splash Potion +"), "#A0A0A0
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tt = time_string(splash_DUR_pl)
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})
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register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", {
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potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR*mcl_potions.INV_FACTOR*redx) end,
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-- TODO: Fix tooltip
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tt = time_string(splash_DUR*mcl_potions.INV_FACTOR)
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})
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register_splash("weakness_plus", S("Weakness Splash Potion +"), "#7700BB", {
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potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR_pl*mcl_potions.INV_FACTOR*redx) end,
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-- TODO: Fix tooltip
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tt = time_string(splash_DUR_pl*mcl_potions.INV_FACTOR)
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})
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register_splash("strength", S("Strength Splash Potion"), "#D444D4", {
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potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR*redx) end,
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-- TODO: Fix tooltip
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tt = time_string(splash_DUR)
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})
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register_splash("strength_2", S("Strength Splash Potion II"), "#D444F4", {
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potion_fun = function(player, redx) mcl_potions.strength_func(player, 6, splash_DUR_2*redx) end,
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-- TODO: Fix tooltip
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tt = time_string(splash_DUR_2)
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})
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register_splash("strength_plus", S("Strength Splash Potion +"), "#D444E4", {
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potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR_pl*redx) end,
|
||||
-- TODO: Fix tooltip
|
||||
tt = time_string(splash_DUR_pl)
|
||||
})
|
||||
-- register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR*mcl_potions.INV_FACTOR*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR*mcl_potions.INV_FACTOR)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("weakness_plus", S("Weakness Splash Potion +"), "#7700BB", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR_pl*mcl_potions.INV_FACTOR*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR_pl*mcl_potions.INV_FACTOR)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("strength", S("Strength Splash Potion"), "#D444D4", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("strength_2", S("Strength Splash Potion II"), "#D444F4", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 6, splash_DUR_2*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR_2)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("strength_plus", S("Strength Splash Potion +"), "#D444E4", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR_pl*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR_pl)
|
||||
-- })
|
||||
|
||||
register_splash("water_breathing", S("Water Breathing Splash Potion"), "#0000AA", {
|
||||
potion_fun = function(player, redx) mcl_potions.water_breathing_func(player, splash_DUR*redx) end,
|
||||
|
|
Loading…
Reference in New Issue