Add snow particles on snowball impact
This commit is contained in:
parent
a2785041dd
commit
ab56d592ae
|
@ -163,8 +163,6 @@ local check_object_hit = function(self, pos, dmg)
|
|||
full_punch_interval = 1.0,
|
||||
damage_groups = dmg,
|
||||
}, nil)
|
||||
|
||||
self.object:remove()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
@ -172,6 +170,28 @@ local check_object_hit = function(self, pos, dmg)
|
|||
return false
|
||||
end
|
||||
|
||||
local snowball_particles = function(pos, vel)
|
||||
local vel = vector.normalize(vector.multiply(vel, -1))
|
||||
minetest.add_particlespawner({
|
||||
amount = 20,
|
||||
time = 0.001,
|
||||
minpos = pos,
|
||||
maxpos = pos,
|
||||
minvel = vector.add({x=-2, y=3, z=-2}, vel),
|
||||
maxvel = vector.add({x=2, y=5, z=2}, vel),
|
||||
minacc = {x=0, y=-9.81, z=0},
|
||||
maxacc = {x=0, y=-9.81, z=0},
|
||||
minexptime = 1,
|
||||
maxexptime = 3,
|
||||
minsize = 0.7,
|
||||
maxsize = 0.7,
|
||||
collisiondetection = true,
|
||||
collision_removal = true,
|
||||
object_collision = false,
|
||||
texture = "weather_pack_snow_snowflake"..math.random(1,2)..".png",
|
||||
})
|
||||
end
|
||||
|
||||
-- Snowball on_step()--> called when snowball is moving.
|
||||
local snowball_on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
|
@ -183,6 +203,7 @@ local snowball_on_step = function(self, dtime)
|
|||
if self._lastpos.x~=nil then
|
||||
if (def and def.walkable) or not def then
|
||||
minetest.sound_play("mcl_throwing_snowball_impact_hard", { pos = self.object:get_pos(), max_hear_distance=16, gain=0.7 }, true)
|
||||
snowball_particles(self._lastpos, self.object:get_velocity())
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
@ -190,6 +211,8 @@ local snowball_on_step = function(self, dtime)
|
|||
|
||||
if check_object_hit(self, pos, {snowball_vulnerable = 3}) then
|
||||
minetest.sound_play("mcl_throwing_snowball_impact_soft", { pos = self.object:get_pos(), max_hear_distance=16, gain=0.7 }, true)
|
||||
snowball_particles(pos, self.object:get_velocity())
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
|
@ -252,6 +275,7 @@ local egg_on_step = function(self, dtime)
|
|||
-- Destroy when hitting a mob or player (no chick spawning)
|
||||
if check_object_hit(self, pos) then
|
||||
minetest.sound_play("mcl_throwing_egg_impact", { pos = self.object:get_pos(), max_hear_distance=10, gain=0.5 }, true)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue