Tweak biome height limits, fix some biome bugs
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@ -114,7 +114,7 @@ local function register_biomes()
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depth_filler = 3,
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depth_filler = 3,
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node_riverbed = "mcl_core:dirt",
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node_riverbed = "mcl_core:dirt",
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depth_riverbed = 2,
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depth_riverbed = 2,
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y_min = 15,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = 26,
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heat_point = 26,
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humidity_point = 72,
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humidity_point = 72,
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@ -129,7 +129,7 @@ local function register_biomes()
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node_riverbed = "mcl_core:dirt",
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node_riverbed = "mcl_core:dirt",
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depth_riverbed = 2,
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depth_riverbed = 2,
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y_min = mcl_vars.mg_overworld_min,
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y_min = mcl_vars.mg_overworld_min,
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y_max = 1,
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y_max = 0,
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heat_point = 26,
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heat_point = 26,
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humidity_point = 72,
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humidity_point = 72,
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})
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})
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@ -232,14 +232,14 @@ local function register_biomes()
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node_riverbed = "mcl_core:sand",
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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depth_riverbed = 2,
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y_min = 1,
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y_min = 1,
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y_max = 56,
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y_max = 3,
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heat_point = 47,
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heat_point = 47,
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humidity_point = 73, --was 70
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humidity_point = 73, --was 70
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})
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})
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minetest.register_biome({
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minetest.register_biome({
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name = "coniferous_forest_ocean",
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name = "coniferous_forest_ocean",
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node_top = "mcl_core:dirt",
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node_top = "mcl_core:sand",
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depth_top = 1,
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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depth_filler = 3,
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@ -334,7 +334,7 @@ local function register_biomes()
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node_riverbed = "mcl_core:sand",
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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depth_riverbed = 2,
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node_stone = "mcl_core:sandstone",
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node_stone = "mcl_core:sandstone",
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y_min = 0,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = 57,
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heat_point = 57,
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humidity_point = 0, --was 0
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humidity_point = 0, --was 0
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@ -349,7 +349,7 @@ local function register_biomes()
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node_riverbed = "mcl_core:sand",
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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depth_riverbed = 2,
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y_min = mcl_vars.mg_overworld_min,
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y_min = mcl_vars.mg_overworld_min,
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y_max = 4,
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y_max = 0,
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heat_point = 57,
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heat_point = 57,
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humidity_point = 0, --was 0
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humidity_point = 0, --was 0
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})
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})
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@ -392,13 +392,26 @@ local function register_biomes()
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depth_filler = 1,
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depth_filler = 1,
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node_riverbed = "mcl_core:redsand",
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node_riverbed = "mcl_core:redsand",
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depth_riverbed = 2,
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depth_riverbed = 2,
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node_stone = "mcl_colorblocks:hardened_clay",
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node_stone = "mcl_core:stone",
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y_min = -35,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = 88,
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heat_point = 88,
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humidity_point = 20,
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humidity_point = 20,
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})
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})
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minetest.register_biome({
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name = "mesa_ocean",
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node_top = "mcl_core:redsand",
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depth_top = 1,
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node_filler = "mcl_core:redsand",
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depth_filler = 2,
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node_riverbed = "mcl_core:redsand",
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depth_riverbed = 2,
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y_min = mcl_vars.mg_overworld_min,
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y_max = 0,
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heat_point = 88,
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humidity_point = 20,
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})
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-- Savanna
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-- Savanna
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minetest.register_biome({
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minetest.register_biome({
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@ -515,33 +528,6 @@ local function register_biomes()
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humidity_point = 99,
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humidity_point = 99,
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})
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})
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--cold
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minetest.register_biome({
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name = "mushroom_cold",
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node_dust = "mcl_core:snow",
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node_top = "mcl_core:mycelium_snow",
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depth_top = 1,
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node_filler = "mcl_core:coarse_dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:dirt",
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depth_riverbed = 2,
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y_min = 56,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = -13,
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humidity_point = 30,
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})
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-- Underground in Overworld
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minetest.register_biome({
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name = "underground",
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_util.layer_to_y(61),
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heat_point = 50,
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humidity_point = 50,
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})
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end
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end
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-- Register biomes of non-Overworld biomes
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-- Register biomes of non-Overworld biomes
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@ -1409,7 +1395,7 @@ local function register_decorations()
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y_min = 4,
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_core:cactus",
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decoration = "mcl_core:cactus",
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biomes = {"red_desert","desert","grassland_dunes", "coniferous_forest_dunes"},
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biomes = {"red_desert","desert"},
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height = 1,
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height = 1,
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height_max = 3,
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height_max = 3,
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})
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})
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@ -938,7 +938,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local cx = minp.x + math.floor((divx+0.5)*divlen)
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local cx = minp.x + math.floor((divx+0.5)*divlen)
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local cz = minp.z + math.floor((divz+0.5)*divlen)
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local cz = minp.z + math.floor((divz+0.5)*divlen)
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if minetest.get_node({x=cx,y=1,z=cz}).name == "mcl_core:water_source" and
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if minetest.get_node({x=cx,y=1,z=cz}).name == "mcl_core:water_source" and
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minetest.get_node({x=cx,y=0,z=cz}).name == "mcl_core:sand" then
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minetest.get_item_group(minetest.get_node({x=cx,y=0,z=cz}).name, "sand") == 1 then
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local is_shallow = true
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local is_shallow = true
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local num_water_around = 0
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local num_water_around = 0
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if minetest.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "mcl_core:water_source" then
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if minetest.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "mcl_core:water_source" then
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@ -955,7 +955,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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if is_shallow then
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if is_shallow then
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for x1=-divlen,divlen do
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for x1=-divlen,divlen do
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for z1=-divlen,divlen do
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for z1=-divlen,divlen do
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if minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "mcl_core:sand" or minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "mcl_core:sandstone" then
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if minetest.get_item_group(minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name, "sand") == 1 then
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minetest.set_node({x=cx+x1,y=0,z=cz+z1}, {name="mcl_core:clay"})
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minetest.set_node({x=cx+x1,y=0,z=cz+z1}, {name="mcl_core:clay"})
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end
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end
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end
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end
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