Clean up the effect test command a little
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a472c30163
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@ -1,3 +1,5 @@
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local S = minetest.get_translator("mcl_potions")
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local is_invisible = {}
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local is_invisible = {}
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local is_poisoned = {}
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local is_poisoned = {}
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local is_regenerating = {}
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local is_regenerating = {}
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@ -902,28 +904,33 @@ get_chat_function["leaping"] = mcl_potions.leaping_func
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get_chat_function["swiftness"] = mcl_potions.swiftness_func
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get_chat_function["swiftness"] = mcl_potions.swiftness_func
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get_chat_function["heal"] = mcl_potions.healing_func
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get_chat_function["heal"] = mcl_potions.healing_func
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minetest.register_chatcommand("potion",{
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minetest.register_chatcommand("effect",{
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params = "<params>",
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params = S("<effect> <factor> <duration>"),
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description = "Set player potion effects -- arguments <effect (e.g. poison or night_vision)> <factor (1 = 100%)> <duration (sec)>",
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description = S("Add a status effect to yourself. Arguments: <effect>: name of potion effect, e.g. poison. <factor>: effect strength multiplier (1 = 100%). <duration>: duration in seconds"),
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privs = {server = true},
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privs = {server = true},
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func = function(name, params)
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func = function(name, params)
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P = {}
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local P = {}
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i = 0
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local i = 0
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for str in string.gmatch(params, "([^ ]+)") do
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for str in string.gmatch(params, "([^ ]+)") do
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i = i + 1
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i = i + 1
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P[i] = str
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P[i] = str
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end
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end
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if not P[3] then
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if not P[1] then
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P[3] = P[2]
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return false, S("Missing effect parameter!")
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elseif not P[2] then
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return false, S("Missing factor parameter!")
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elseif not P[3] then
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return false, S("Missing duration parameter!")
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end
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end
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if get_chat_function[P[1]] then
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if get_chat_function[P[1]] then
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get_chat_function[P[1]](minetest.get_player_by_name(name), tonumber(P[2]), tonumber(P[3]))
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get_chat_function[P[1]](minetest.get_player_by_name(name), tonumber(P[2]), tonumber(P[3]))
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return true
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else
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else
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minetest.chat_send_player(name, P[1].." is not an available potion effect. Use /help potion as needed.")
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return false, S("@1 is not an available potion effect.", P[1])
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end
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end
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end ,
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end,
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})
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})
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