Fix enderman griefing in protected areas.
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046bca1080
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@ -342,6 +342,8 @@ mobs:register_mob("mobs_mc:enderman", {
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local r = pr:next(1, #takable_nodes)
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local take_pos = takable_nodes[r]
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local node = minetest.get_node(take_pos)
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-- Don't destroy protected stuff.
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if not minetest.is_protected(take_pos, "") then
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local dug = minetest.dig_node(take_pos)
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if dug then
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if mobs_mc.enderman_replace_on_take[node.name] then
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@ -383,6 +385,7 @@ mobs:register_mob("mobs_mc:enderman", {
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end
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end
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end
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end
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elseif self._taken_node ~= nil and self._taken_node ~= "" and self._take_place_timer >= self._next_take_place_time then
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-- Place taken node
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self._take_place_timer = 0
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@ -391,7 +394,8 @@ mobs:register_mob("mobs_mc:enderman", {
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local yaw = self.object:get_yaw()
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-- Place node at looking direction
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local place_pos = vector.subtract(pos, minetest.facedir_to_dir(minetest.dir_to_facedir(minetest.yaw_to_dir(yaw))))
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if minetest.get_node(place_pos).name == "air" then
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-- Also check to see if protected.
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if minetest.get_node(place_pos).name == "air" and not minetest.is_protected(place_pos, "") then
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-- ... but only if there's a free space
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local success = minetest.place_node(place_pos, {name = self._taken_node})
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if success then
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