mobs:skeletons: add sounds to skeleton
and stray, fix random sound for wither skeleton
This commit is contained in:
parent
d44b00a20e
commit
a786b66d9e
|
@ -44,6 +44,11 @@ local skeleton = {
|
|||
"mcl_bows_bow_0.png", -- wielded_item
|
||||
}
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_mc_skeleton_random.2",
|
||||
death = "mobs_mc_skeleton_death",
|
||||
damage = "mobs_mc_skeleton_hurt",
|
||||
distance = 16,
|
||||
walk_velocity = 1.2,
|
||||
run_velocity = 2.0,
|
||||
damage = 2,
|
||||
|
|
|
@ -37,7 +37,7 @@ mcl_mobs.register_mob("mobs_mc:witherskeleton", {
|
|||
visual_size = {x=1.2, y=1.2},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_mc_skeleton_random",
|
||||
random = "mobs_mc_skeleton_random.1",
|
||||
death = "mobs_mc_skeleton_death",
|
||||
damage = "mobs_mc_skeleton_hurt",
|
||||
distance = 16,
|
||||
|
|
Loading…
Reference in New Issue