Unbreaking for Bows
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@ -460,7 +460,7 @@ mcl_enchanting.enchantments.thorns = {
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requires_tool = false,
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}
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-- implemented via on_enchant; Unimplemented for Bows, Armor and Fishing Rods
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-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows, unimplemented Armor and Fishing Rods
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mcl_enchanting.enchantments.unbreaking = {
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name = "Unbreaking",
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max_level = 3,
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@ -237,7 +237,12 @@ controls.register_on_release(function(player, key, time)
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end
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if has_shot and not minetest.is_creative_enabled(player:get_player_name()) then
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wielditem:add_wear(65535/BOW_DURABILITY)
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local durability = BOW_DURABILITY
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local unbreaking = mcl_enchanting.get_enchantment(wielditem, "unbreaking")
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if unbreaking > 0 then
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durability = durability * (unbreaking + 1)
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end
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wielditem:add_wear(65535/durability)
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end
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player:set_wielded_item(wielditem)
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reset_bow_state(player, true)
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