Allow players to push minecarts that are not on track
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@ -136,34 +136,40 @@ local function update_cart_orientation(self,staticdata)
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self.object:set_rotation(rot)
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end
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local function direction_away_from_players(self, staticdata)
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local function vector_away_from_players(self, staticdata)
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local objs = minetest.get_objects_inside_radius(self.object:get_pos(), 1.1)
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for n=1,#objs do
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local obj = objs[n]
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local player_name = obj:get_player_name()
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if player_name and player_name ~= "" and not ( self._driver and self._driver == player_name ) then
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local diff = obj:get_pos() - self.object:get_pos()
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local length = vector.distance(vector.new(0,0,0),diff)
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local vec = diff / length
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local force = vector.dot( vec, vector.normalize(staticdata.dir) )
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-- Check if this would push past the end of the track and don't move it it would
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-- This prevents an oscillation that would otherwise occur
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local dir = staticdata.dir
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if force > 0 then
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dir = -dir
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end
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if mcl_minecarts:is_rail( staticdata.connected_at + dir ) then
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if force > 0.5 then
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return -length * 4
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elseif force < -0.5 then
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return length * 4
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end
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end
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return obj:get_pos() - self.object:get_pos()
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end
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end
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return nil
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end
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local function direction_away_from_players(self, staticdata)
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local diff = vector_away_from_players(self, staticdata)
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if not diff then return 0 end
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local length = vector.distance(vector.new(0,0,0),diff)
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local vec = diff / length
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local force = vector.dot( vec, vector.normalize(staticdata.dir) )
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-- Check if this would push past the end of the track and don't move it it would
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-- This prevents an oscillation that would otherwise occur
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local dir = staticdata.dir
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if force > 0 then
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dir = -dir
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end
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if mcl_minecarts:is_rail( staticdata.connected_at + dir ) then
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if force > 0.5 then
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return -length * 4
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elseif force < -0.5 then
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return length * 4
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end
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end
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return 0
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end
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@ -430,6 +436,12 @@ local function do_detached_movement(self, dtime)
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self.object:set_acceleration(accel)
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end
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local away = vector_away_from_players(self, staticdata)
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if away then
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local v = self.object:get_velocity()
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self.object:set_velocity(v - away)
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end
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-- Try to reconnect to rail
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local pos_r = vector.round(self.object:get_pos())
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local node = minetest.get_node(pos_r)
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@ -801,21 +813,25 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
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return
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end
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local railpos, node
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local spawn_pos = pointed_thing.above
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local cart_dir = vector.new(1,0,0)
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local railtype, railpos, node
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if mcl_minecarts:is_rail(pointed_thing.under) then
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railpos = pointed_thing.under
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node = minetest.get_node(pointed_thing.under)
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elseif mcl_minecarts:is_rail(pointed_thing.above) then
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railpos = pointed_thing.above
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node = minetest.get_node(pointed_thing.above)
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else
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return
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end
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if railpos then
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spawn_pos = railpos
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node = minetest.get_node(railpos)
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railtype = minetest.get_item_group(node.name, "connect_to_raillike")
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cart_dir = mcl_minecarts:get_rail_direction(railpos, vector.new(1,0,0), nil, nil, railtype)
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end
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local entity_id = entity_mapping[itemstack:get_name()]
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local cart = minetest.add_entity(railpos, entity_id)
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local railtype = minetest.get_item_group(node.name, "connect_to_raillike")
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local cart_dir = mcl_minecarts:get_rail_direction(railpos, vector.new(1,0,0), nil, nil, railtype)
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local cart = minetest.add_entity(spawn_pos, entity_id)
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cart:set_yaw(minetest.dir_to_yaw(cart_dir))
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-- Update static data
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@ -829,7 +845,9 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
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le._mcl_minecarts_on_place(le, placer)
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end
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handle_cart_enter(le, railpos)
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if railpos then
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handle_cart_enter(le, railpos)
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end
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local pname = ""
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if placer then
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