Add crying obsidian
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@ -831,6 +831,19 @@ minetest.register_node("mcl_core:obsidian", {
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end,
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end,
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})
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})
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minetest.register_node("mcl_core:crying_obsidian", {
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description = S("Crying Obsidian"),
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_doc_items_longdesc = S("Crying obsidian is a luminous obsidian that can generate as part of ruined portals."),
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tiles = {"default_obsidian.png^mcl_core_crying_obsidian.png"},
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is_ground_content = false,
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light_source = 10,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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stack_max = 64,
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groups = {pickaxey=5, building_block=1, material_stone=1},
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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})
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minetest.register_node("mcl_core:ice", {
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minetest.register_node("mcl_core:ice", {
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description = S("Ice"),
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description = S("Ice"),
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_doc_items_longdesc = S("Ice is a solid block usually found in cold areas. It melts near block light sources at a light level of 12 or higher. When it melts or is broken while resting on top of another block, it will turn into a water source."),
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_doc_items_longdesc = S("Ice is a solid block usually found in cold areas. It melts near block light sources at a light level of 12 or higher. When it melts or is broken while resting on top of another block, it will turn into a water source."),
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