Log the node a mob spawns on
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cba176be4a
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@ -632,13 +632,13 @@ if mobs_spawn then
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local object
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local object
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if spawn_in_group and ( mob_type ~= "monster" or math.random(5) == 1 ) then
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if spawn_in_group and ( mob_type ~= "monster" or math.random(5) == 1 ) then
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if logging then
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if logging then
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minetest.log("action", "[mcl_mobs] A group of mob " .. mob_def.name .. " spawns at " .. minetest.pos_to_string(spawning_position, 1))
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minetest.log("action", "[mcl_mobs] A group of mob " .. mob_def.name .. " spawns on " ..minetest.get_node(vector.offset(spawning_position,0,-1,0)).name .." at " .. minetest.pos_to_string(spawning_position, 1))
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end
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end
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object = spawn_group(spawning_position,mob_def,{minetest.get_node(vector.offset(spawning_position,0,-1,0)).name},spawn_in_group,spawn_in_group_min)
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object = spawn_group(spawning_position,mob_def,{minetest.get_node(vector.offset(spawning_position,0,-1,0)).name},spawn_in_group,spawn_in_group_min)
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else
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else
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if logging then
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if logging then
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minetest.log("action", "[mcl_mobs] Mob " .. mob_def.name .. " spawns at " .. minetest.pos_to_string(spawning_position, 1))
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minetest.log("action", "[mcl_mobs] Mob " .. mob_def.name .. " spawns on " ..minetest.get_node(vector.offset(spawning_position,0,-1,0)).name .." at ".. minetest.pos_to_string(spawning_position, 1))
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end
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end
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object = mcl_mobs.spawn(spawning_position, mob_def.name)
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object = mcl_mobs.spawn(spawning_position, mob_def.name)
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end
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end
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