Merge pull request 'Add /gamemode command for per player gamemode' (#2235) from creative_gamemode_2 into master
Reviewed-on: MineClone2/MineClone2#2235 Reviewed-by: Elias Fleckenstein <eliasfleckenstein@web.de>
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commit
950a0607f1
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@ -177,7 +177,60 @@ minetest.register_on_joinplayer(function(player)
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return_fields(player, "enchanting_lapis")
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end)
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if minetest.is_creative_enabled("") then
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/creative.lua")
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/creative.lua")
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local mt_is_creative_enabled = minetest.is_creative_enabled
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function minetest.is_creative_enabled(name)
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if mt_is_creative_enabled(name) then return true end
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local p = minetest.get_player_by_name(name)
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if p then
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return p:get_meta():get_string("gamemode") == "creative"
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end
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return false
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end
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local function in_table(n,h)
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for k,v in pairs(h) do
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if v == n then return true end
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end
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return false
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end
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local gamemodes = {
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"survival",
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"creative"
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}
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function mcl_inventory.player_set_gamemode(p,g)
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local m = p:get_meta()
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m:set_string("gamemode",g)
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set_inventory(p)
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end
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minetest.register_chatcommand("gamemode",{
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params = S("[<gamemode>] [<player>]"),
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description = S("Change gamemode (survival/creative) for yourself or player"),
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privs = { server = true },
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func = function(n,param)
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-- Full input validation ( just for @erlehmann <3 )
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local p = minetest.get_player_by_name(n)
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local args = param:split(" ")
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if args[2] ~= nil then
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p = minetest.get_player_by_name(args[2])
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end
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if not p then
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return false, S("Player not online")
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end
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if args[1] ~= nil and not in_table(args[1],gamemodes) then
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return false, S("Gamemode " .. args[1] .. " does not exist.")
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elseif args[1] ~= nil then
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mcl_inventory.player_set_gamemode(p,args[1])
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end
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--Result message - show effective game mode
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local gm = p:get_meta():get_string("gamemode")
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if gm == "" then gm = gamemodes[1] end
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return true, S("Gamemode for player ")..n..S(": "..gm)
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end
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})
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