Show particles regardless of success
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@ -99,9 +99,7 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing)
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end
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-- Particle effects
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if success then
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mcl_bone_meal.add_bone_meal_particle(pos)
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end
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mcl_bone_meal.add_bone_meal_particle(pos)
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-- Take the item
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if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then
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