Remove mcl_experience setting
This commit is contained in:
parent
70b078cdaf
commit
9028902a87
|
@ -46,7 +46,7 @@ end
|
||||||
|
|
||||||
-- Load default settings
|
-- Load default settings
|
||||||
dofile(minetest.get_modpath("hudbars").."/default_settings.lua")
|
dofile(minetest.get_modpath("hudbars").."/default_settings.lua")
|
||||||
if minetest.get_modpath("mcl_experience") and minetest.settings:get_bool("mcl_experience", false) then
|
if minetest.get_modpath("mcl_experience") then
|
||||||
-- reserve some space for experience bar:
|
-- reserve some space for experience bar:
|
||||||
hb.settings.start_offset_left.y = hb.settings.start_offset_left.y - 20
|
hb.settings.start_offset_left.y = hb.settings.start_offset_left.y - 20
|
||||||
hb.settings.start_offset_right.y = hb.settings.start_offset_right.y - 20
|
hb.settings.start_offset_right.y = hb.settings.start_offset_right.y - 20
|
||||||
|
|
|
@ -1,5 +1,4 @@
|
||||||
local S = minetest.get_translator("mcl_experience")
|
local S = minetest.get_translator("mcl_experience")
|
||||||
local USE_XP = minetest.settings:get_bool("mcl_experience", false)
|
|
||||||
mcl_experience = {}
|
mcl_experience = {}
|
||||||
local pool = {}
|
local pool = {}
|
||||||
local registered_nodes
|
local registered_nodes
|
||||||
|
@ -100,9 +99,6 @@ end
|
||||||
|
|
||||||
-- change element of hud
|
-- change element of hud
|
||||||
hud_manager.change_hud = function(data)
|
hud_manager.change_hud = function(data)
|
||||||
if not USE_XP then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local name = data.player:get_player_name()
|
local name = data.player:get_player_name()
|
||||||
if player_huds[name] and player_huds[name][data.hud_name] then
|
if player_huds[name] and player_huds[name][data.hud_name] then
|
||||||
data.player:hud_change(player_huds[name][data.hud_name], data.element, data.data)
|
data.player:hud_change(player_huds[name][data.hud_name], data.element, data.data)
|
||||||
|
@ -153,9 +149,7 @@ function mcl_experience.set_player_xp_level(player,level)
|
||||||
end
|
end
|
||||||
pool[name].level = level
|
pool[name].level = level
|
||||||
pool[name].xp, pool[name].bar_step, pool[name].next_level = mcl_experience.bar_to_xp(pool[name].bar, level)
|
pool[name].xp, pool[name].bar_step, pool[name].next_level = mcl_experience.bar_to_xp(pool[name].bar, level)
|
||||||
if USE_XP then
|
hud_manager.change_hud({player = player, hud_name = "xp_level", element = "text", data = tostring(level)})
|
||||||
hud_manager.change_hud({player = player, hud_name = "xp_level", element = "text", data = tostring(level)})
|
|
||||||
end
|
|
||||||
-- we may don't update the bar
|
-- we may don't update the bar
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -168,10 +162,6 @@ minetest.register_on_joinplayer(function(player)
|
||||||
name = player:get_player_name()
|
name = player:get_player_name()
|
||||||
temp_pool = pool[name]
|
temp_pool = pool[name]
|
||||||
|
|
||||||
if not USE_XP then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
hud_manager.add_hud(player,"experience_bar",
|
hud_manager.add_hud(player,"experience_bar",
|
||||||
{
|
{
|
||||||
hud_elem_type = "statbar", position = {x=0.5, y=1},
|
hud_elem_type = "statbar", position = {x=0.5, y=1},
|
||||||
|
@ -280,7 +270,7 @@ local name
|
||||||
local temp_pool
|
local temp_pool
|
||||||
local xp_amount
|
local xp_amount
|
||||||
minetest.register_on_dieplayer(function(player)
|
minetest.register_on_dieplayer(function(player)
|
||||||
if minetest.settings:get_bool("mcl_keepInventory", false) or not USE_XP then
|
if minetest.settings:get_bool("mcl_keepInventory", false) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -496,9 +486,6 @@ minetest.register_chatcommand("xp", {
|
||||||
description = S("Gives a player some XP"),
|
description = S("Gives a player some XP"),
|
||||||
privs = {server=true},
|
privs = {server=true},
|
||||||
func = function(name, params)
|
func = function(name, params)
|
||||||
if not USE_XP then
|
|
||||||
return false, S("XP are disabled!")
|
|
||||||
end
|
|
||||||
local player, xp = nil, 1000
|
local player, xp = nil, 1000
|
||||||
local P, i = {}, 0
|
local P, i = {}, 0
|
||||||
for str in string.gmatch(params, "([^ ]+)") do
|
for str in string.gmatch(params, "([^ ]+)") do
|
||||||
|
@ -530,9 +517,6 @@ minetest.register_chatcommand("xp", {
|
||||||
})
|
})
|
||||||
|
|
||||||
function mcl_experience.throw_experience(pos, amount)
|
function mcl_experience.throw_experience(pos, amount)
|
||||||
if not USE_XP then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
local i, j = 0, 0
|
local i, j = 0, 0
|
||||||
local obj, xp
|
local obj, xp
|
||||||
while i < amount and j < 100 do
|
while i < amount and j < 100 do
|
||||||
|
|
|
@ -86,11 +86,6 @@ mobs_disable_blood (Disable mob damage particles) bool false
|
||||||
flame_sound (Flame sound) bool true
|
flame_sound (Flame sound) bool true
|
||||||
|
|
||||||
[Experimental]
|
[Experimental]
|
||||||
# Whether to use experience.
|
|
||||||
# Note that experience points are currently useless.
|
|
||||||
|
|
||||||
mcl_experience (Experience) bool false
|
|
||||||
|
|
||||||
# Whether ice is translucent. If disabled, ice is fully opaque.
|
# Whether ice is translucent. If disabled, ice is fully opaque.
|
||||||
#
|
#
|
||||||
# Note: As of Minetest version 5.1.0, translucent ice above oceans
|
# Note: As of Minetest version 5.1.0, translucent ice above oceans
|
||||||
|
|
Loading…
Reference in New Issue