disable jumping for axolotl for now
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@ -72,7 +72,7 @@ local axolotl = {
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fly = true,
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fly = true,
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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breathes_in_water = true,
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breathes_in_water = true,
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jump = true,
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jump = false, -- disable for now, because they will not find back
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damage = 2,
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damage = 2,
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reach = 2,
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reach = 2,
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attack_type = "dogfight",
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attack_type = "dogfight",
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