Fix comment on player invul code
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@ -741,7 +741,7 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch,
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-- damage invulnerability
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-- damage invulnerability
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if hitter then
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if hitter then
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local name = player:get_player_name()
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local name = player:get_player_name()
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-- check for invulnerability time for 0.5 second
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-- check for invulnerability time (0.5 second)
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local invul = player:get_meta():get_int("mcl_damage:invulnerable")
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local invul = player:get_meta():get_int("mcl_damage:invulnerable")
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if invul > 0 then
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if invul > 0 then
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damage = damage - mcl_playerplus_internal[name].last_damage
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damage = damage - mcl_playerplus_internal[name].last_damage
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