Centered the eating animation
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@ -132,10 +132,10 @@ local function init_hud(player)
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mcl_hunger.eat_anim_hud[name] = player:hud_add({
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hud_elem_type = "image",
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text = "blank.png",
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position = {x = 1, y = 1},
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position = {x = 0.5, y = 1},
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scale = {x = 30, y = 30},
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alignment = {x = -1, y = -1},
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offset = {x = -50, y = 50},
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alignment = {x = 0, y = -1},
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offset = {x = 0, y = -30},
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z_index = -200,
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})
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end
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@ -319,7 +319,7 @@ minetest.register_globalstep(function(dtime)
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local wield_image = itemstackdef.wield_image
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if not wield_image or wield_image == "" then wield_image = itemstackdef.inventory_image end
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player:hud_change(mcl_hunger.eat_anim_hud[player_name], "text", wield_image)
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player:hud_change(mcl_hunger.eat_anim_hud[player_name], "offset", {x = -50, y = 50*math.sin(10*eat_tick_timers[player]+math.random())+30})
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player:hud_change(mcl_hunger.eat_anim_hud[player_name], "offset", {x = 0, y = 50*math.sin(10*eat_tick_timers[player]+math.random())-50})
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if eat_effects_cooldown[player] > 0.2 then
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eat_effects_cooldown[player] = 0
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