Make milk stop food poisoning
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d241df3d1a
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8ce001a564
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@ -1 +1,2 @@
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mcl_core
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mcl_hunger
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@ -132,15 +132,22 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
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stack_max = 64,
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})
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-- TODO: Clear status effects
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-- TODO: Clear *all* status effects
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minetest.register_craftitem("mcl_mobitems:milk_bucket", {
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description = "Milk",
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_doc_items_longdesc = "Milk is very refreshing can be obtained by using a bucket on a cow. Drinking it will clear all status effects (TODO), but restores no hunger points.",
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_doc_items_longdesc = "Milk is very refreshing can be obtained by using a bucket on a cow. Drinking it will cure food poisoning (in later versions: all status effects), but restores no hunger points.",
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_doc_items_usagehelp = "Rightclick to drink the milk.",
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inventory_image = "mcl_mobitems_bucket_milk.png",
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wield_image = "mcl_mobitems_bucket_milk.png",
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on_place = minetest.item_eat(0, "bucket:bucket_empty"),
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on_secondary_use = minetest.item_eat(0, "bucket:bucket_empty"),
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-- Clear poisoning when used
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on_place = function(itemstack, player, pointed_thing)
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mcl_hunger.stop_poison(player)
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return minetest.do_item_eat(0, "bucket:bucket_empty", itemstack, player, pointed_thing)
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end,
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on_secondary_use = function(itemstack, player, pointed_thing)
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mcl_hunger.stop_poison(player)
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return minetest.do_item_eat(0, "bucket:bucket_empty", itemstack, player, pointed_thing)
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end,
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stack_max = 1,
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groups = { food = 3 },
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})
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@ -1,5 +1,2 @@
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hudbars
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intllib?
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mcl_farming?
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mcl_fishing?
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mcl_mobitems?
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@ -57,6 +57,10 @@ local function poisonp(tick, time, time_left, damage, exhaustion, player)
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if not player:is_player() then
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return
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end
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-- Abort if poisonings have been stopped
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if mcl_hunger.poisonings[player:get_player_name()] == 0 then
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return
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end
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time_left = time_left + tick
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if time_left < time then
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minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, player)
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@ -76,6 +80,12 @@ local function poisonp(tick, time, time_left, damage, exhaustion, player)
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end
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-- Immediately stop all poisonings for this player
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function mcl_hunger.stop_poison(player)
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mcl_hunger.poisonings[player:get_player_name()] = 0
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hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
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end
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function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, sound)
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return function(itemstack, user, pointed_thing)
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local itemname = itemstack:get_name()
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@ -184,14 +194,11 @@ end)
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-- Apply simple poison effect as long there are no real status effect
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-- TODO: Remove this when status effects are in place
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if minetest.get_modpath("mcl_farming") then
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mcl_hunger.register_food("mcl_farming:potato_item_poison", 1, "", 4, 1, 0)
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end
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if minetest.get_modpath("mcl_mobitems") then
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mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 2, "", 8, 1, 100)
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mcl_hunger.register_food("mcl_mobitems:chicken_raw", 2, "", 30, 0, 100)
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mcl_hunger.register_food("mcl_mobitems:spider_eye", 0, "", 4, 1, 0)
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end
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if minetest.get_modpath("mcl_fishing") then
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mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 0, "", 60, 1, 300)
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end
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