Redstone repeaters now use delay of 0.1s..0.4s
This commit is contained in:
parent
6b570dac1b
commit
8b99e3e8a9
|
@ -52,10 +52,10 @@ else
|
||||||
end
|
end
|
||||||
|
|
||||||
local delaytime
|
local delaytime
|
||||||
if i == 1 then delaytime = 0.1
|
if i == 1 then delaytime = 0.1
|
||||||
elseif i == 2 then delaytime = 0.3
|
elseif i == 2 then delaytime = 0.2
|
||||||
elseif i == 3 then delaytime = 0.5
|
elseif i == 3 then delaytime = 0.3
|
||||||
elseif i == 4 then delaytime = 1.0
|
elseif i == 4 then delaytime = 0.4
|
||||||
end
|
end
|
||||||
|
|
||||||
local boxes
|
local boxes
|
||||||
|
|
Loading…
Reference in New Issue