Make campfires cook items
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cb407666a4
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8b0097df71
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@ -1,6 +1,72 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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mcl_campfires = {}
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local drop_items = mcl_util.drop_items_from_meta_container("main")
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local function on_blast(pos)
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local node = minetest.get_node(pos)
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drop_items(pos, node)
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minetest.remove_node(pos)
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end
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-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
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function mcl_campfires.take_item(pos, node, player, itemstack)
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local is_creative = minetest.is_creative_enabled(player:get_player_name())
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local inv = player:get_inventory()
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local campfire_meta = minetest.get_meta(pos)
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local campfire_inv = campfire_meta:get_inventory()
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local timer = minetest.get_node_timer(pos)
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local stack = itemstack:peek_item(1)
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if minetest.get_item_group(itemstack:get_name(), "campfire_cookable") ~= 0 then
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local cookable = minetest.get_craft_result({method = "cooking", width = 1, items = {itemstack}})
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if cookable then
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for space = 1, 4 do -- Cycle through spots
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local spot = campfire_inv:get_stack("main", space)
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if not spot or spot == (ItemStack("") or ItemStack("nil")) then -- Check if the spot is empty or not
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if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
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campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
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campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
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break
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end
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end
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end
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timer:start(1) -- Start cook timer
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end
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end
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-- on_timer function to run the cook timer and cook items.
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function mcl_campfires.cook_item(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local continue = 0
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-- Cycle through slots to cook them.
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for i = 1, 4 do
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local time_r = meta:get_int("cooktime_"..tostring(i))
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local item = inv:get_stack("main", i)
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if item ~= (ItemStack("") or ItemStack("nil")) then
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-- Item hasn't been cooked completely, continue cook timer countdown.
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if time_r and time_r ~= 0 and time_r > 0 then
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meta:set_int("cooktime_"..tostring(i), time_r - 1)
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-- Item cook timer is up, finish cooking process and drop cooked item.
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elseif time_r <= 0 then
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local cooked = minetest.get_craft_result({method = "cooking", width = 1, items = {item}})
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if cooked then
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minetest.add_item(pos, cooked.item) -- Drop Cooked Item
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inv:set_stack("main", i, "") -- Clear Inventory
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continue = continue + 1 -- Indicate that the slot is clear.
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end
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end
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end
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end
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-- Not all slots are empty, continue timer.
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if continue ~= 4 then
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return true
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-- Slots are empty, stop node timer.
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else
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return false
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end
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end
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function mcl_campfires.register_campfire(name, def)
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-- Define Campfire
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minetest.register_node(name, {
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@ -66,13 +132,20 @@ function mcl_campfires.register_campfire(name, def)
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groups = { handy=1, axey=1, material_wood=1, campfire=1, lit_campfire=1 },
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paramtype = "light",
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paramtype2 = "facedir",
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 4)
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end,
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on_rightclick = function (pos, node, player, itemstack, pointed_thing)
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if player:get_wielded_item():get_name():find("shovel") then
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node.name = name
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minetest.set_node(pos, node)
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minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
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end
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mcl_campfires.take_item(pos, node, player, itemstack)
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end,
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on_timer = mcl_campfires.cook_item,
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drop = def.drops,
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_mcl_silk_touch_drop = {name.."_lit"},
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light_source = def.lightlevel,
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@ -88,6 +161,8 @@ function mcl_campfires.register_campfire(name, def)
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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damage_per_second = def.damage,
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on_blast = on_blast,
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after_dig_node = drop_items,
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})
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end
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@ -1,3 +1,3 @@
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name = mcl_campfires
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depends = mcl_sounds
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author = PrairieWind, Gerold55
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depends = mcl_sounds, mcl_util
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author = PrairieWind, Gerold55
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@ -435,7 +435,7 @@ minetest.register_craftitem("mcl_fishing:fish_raw", {
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on_place = minetest.item_eat(2),
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on_secondary_use = minetest.item_eat(2),
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stack_max = 64,
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groups = { food=2, eatable = 2, smoker_cookable = 1 },
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groups = { food=2, eatable = 2, smoker_cookable = 1, campfire_cookable = 1 },
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_mcl_saturation = 0.4,
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})
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@ -465,7 +465,7 @@ minetest.register_craftitem("mcl_fishing:salmon_raw", {
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on_place = minetest.item_eat(2),
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on_secondary_use = minetest.item_eat(2),
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stack_max = 64,
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groups = { food=2, eatable = 2, smoker_cookable = 1 },
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groups = { food=2, eatable = 2, smoker_cookable = 1, campfire_cookable = 1 },
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_mcl_saturation = 0.4,
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})
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@ -20,7 +20,7 @@ minetest.register_craftitem("mcl_mobitems:mutton", {
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wield_image = "mcl_mobitems_mutton_raw.png",
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on_place = minetest.item_eat(2),
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on_secondary_use = minetest.item_eat(2),
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groups = { food = 2, eatable = 2, smoker_cookable = 1 },
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groups = { food = 2, eatable = 2, smoker_cookable = 1, campfire_cookable = 1 },
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_mcl_saturation = 1.2,
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stack_max = 64,
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})
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@ -44,7 +44,7 @@ minetest.register_craftitem("mcl_mobitems:beef", {
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wield_image = "mcl_mobitems_beef_raw.png",
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on_place = minetest.item_eat(3),
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on_secondary_use = minetest.item_eat(3),
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groups = { food = 2, eatable = 3, smoker_cookable = 1 },
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groups = { food = 2, eatable = 3, smoker_cookable = 1, campfire_cookable = 1 },
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_mcl_saturation = 1.8,
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stack_max = 64,
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})
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@ -69,7 +69,7 @@ minetest.register_craftitem("mcl_mobitems:chicken", {
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wield_image = "mcl_mobitems_chicken_raw.png",
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on_place = minetest.item_eat(2),
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on_secondary_use = minetest.item_eat(2),
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groups = { food = 2, eatable = 2, smoker_cookable = 1 },
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groups = { food = 2, eatable = 2, smoker_cookable = 1, campfire_cookable = 1 },
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_mcl_saturation = 1.2,
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stack_max = 64,
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})
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@ -93,7 +93,7 @@ minetest.register_craftitem("mcl_mobitems:porkchop", {
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wield_image = "mcl_mobitems_porkchop_raw.png",
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on_place = minetest.item_eat(3),
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on_secondary_use = minetest.item_eat(3),
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groups = { food = 2, eatable = 3, smoker_cookable = 1 },
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groups = { food = 2, eatable = 3, smoker_cookable = 1, campfire_cookable = 1 },
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_mcl_saturation = 1.8,
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stack_max = 64,
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})
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@ -117,7 +117,7 @@ minetest.register_craftitem("mcl_mobitems:rabbit", {
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wield_image = "mcl_mobitems_rabbit_raw.png",
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on_place = minetest.item_eat(3),
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on_secondary_use = minetest.item_eat(3),
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groups = { food = 2, eatable = 3, smoker_cookable = 1 },
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groups = { food = 2, eatable = 3, smoker_cookable = 1, campfire_cookable = 1 },
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_mcl_saturation = 1.8,
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stack_max = 64,
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})
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