Fix a couple of crashes (TNT minecart trying to update orientation after exploding, trying to punch/push a minecart not on track)
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@ -391,6 +391,8 @@ function mod.update_cart_orientation(self)
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-- Check if the rotation is a 180 flip and don't change if so
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-- Check if the rotation is a 180 flip and don't change if so
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local rot = self.object:get_rotation()
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local rot = self.object:get_rotation()
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if not rot then return end
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local diff = math.abs((rot_y - ( rot.y + pi ) % _2_pi) )
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local diff = math.abs((rot_y - ( rot.y + pi ) % _2_pi) )
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if diff < 0.001 or diff > _2_pi - 0.001 then
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if diff < 0.001 or diff > _2_pi - 0.001 then
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-- Update rotation adjust and recalculate the rotation
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-- Update rotation adjust and recalculate the rotation
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@ -431,6 +433,8 @@ function mod.reverse_cart_direction(staticdata)
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-- Complete moving thru this block into the next, reverse direction, and put us back at the same position we were at
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-- Complete moving thru this block into the next, reverse direction, and put us back at the same position we were at
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local next_dir = -staticdata.dir
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local next_dir = -staticdata.dir
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if not staticdata.connected_at then return end
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staticdata.connected_at = staticdata.connected_at + staticdata.dir
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staticdata.connected_at = staticdata.connected_at + staticdata.dir
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staticdata.distance = 1 - (staticdata.distance or 0)
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staticdata.distance = 1 - (staticdata.distance or 0)
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