Make legacy rail update apply to all old rail types, add basic detached railcart physics with a stub to use mcl_physics when it gets merged
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@ -1171,3 +1171,11 @@ local function table_merge(base, overlay)
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end
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mcl_util.table_merge = table_merge
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function mcl_util.table_keys(t)
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local keys = {}
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for k,_ in pairs(t) do
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keys[#keys + 1] = k
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end
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return keys
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end
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@ -145,7 +145,6 @@ local function check_connection_rule(pos, connections, rule)
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return true
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end
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mod.check_connection_rules = check_connection_rules
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local function make_sloped_if_straight(pos, dir)
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local node = minetest.get_node(pos)
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@ -39,6 +39,22 @@ mcl_minecarts.on_enter_below = function(pos, cart, next_dir, node_def)
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end
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end
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local function detach_minecart(self)
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local staticdata = self._staticdata
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print("Detaching minecart")
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staticdata.connected_at = nil
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self.object:set_velocity(staticdata.dir * staticdata.velocity)
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end
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local function try_detach_minecart(self)
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local staticdata = self._staticdata
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local node = minetest.get_node(staticdata.connected_at)
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if minetest.get_item_group(node.name, "rail") == 0 then
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detach_minecart(self)
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end
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end
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--[[
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Array of hooks { {u,v,w}, name }
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Actual position is pos + u * dir + v * right + w * up
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@ -175,6 +191,9 @@ end
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local function calculate_acceleration(self, staticdata)
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local acceleration = 0
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-- Fix up movement data
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staticdata.velocity = staticdata.velocity or 0
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-- Apply friction if moving
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if staticdata.velocity > 0 then
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acceleration = -friction
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@ -338,6 +357,8 @@ local function do_movement_step(self, dtime)
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-- Enter the new node
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handle_cart_enter(self, pos, next_dir)
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try_detach_minecart(self)
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-- Handle end of track
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if next_dir == staticdata.dir * -1 and next_dir.y == 0 then
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if DEBUG then print("Stopping cart at end of track at "..tostring(pos)) end
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@ -412,6 +433,40 @@ local function do_movement( self, dtime )
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end
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end
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local function do_detached_movement(self, dtime)
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local staticdata = self._staticdata
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-- Apply physics
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if mcl_physics then
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mcl_physics.apply_entity_environmental_physics(self)
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else
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-- Simple physics
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local friction = self.object:get_velocity()
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friction.y = 0
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local accel = vector.new(0,-9.81,0) -- gravity
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accel = vector.add(accel, vector.multiply(friction,-0.9))
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self.object:set_acceleration(accel)
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end
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-- Try to reconnect to rail
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local pos_r = vector.round(self.object:get_pos())
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local node = minetest.get_node(pos_r)
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if minetest.get_item_group(node.name, "rail") ~= 0 then
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print("Reconnected railcart at "..tostring(pos_r))
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staticdata.connected_at = pos_r
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staticdata.railtype = node.name
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local freebody_velocity = self.object:get_velocity()
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staticdata.dir = vector.normalize(freebody_velocity)
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staticdata.velocity = vector.length(freebody_velocity)
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-- Clear freebody movement
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self.object:set_velocity(vector.new(0,0,0))
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self.object:set_acceleration(vector.new(0,0,0))
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end
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end
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local function detach_driver(self)
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if not self._driver then
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return
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@ -756,6 +811,7 @@ local function register_entity(entity_id, def)
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end
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-- Fix railtype field
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local pos = self.object:get_pos()
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if staticdata.connected_at and not staticdata.railtype then
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local node = minetest.get_node(vector.floor(pos)).name
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staticdata.railtype = minetest.get_item_group(node, "connect_to_raillike")
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@ -769,8 +825,6 @@ local function register_entity(entity_id, def)
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staticdata.hopper_delay = staticdata.hopper_delay - dtime
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end
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local pos, rou_pos, node = self.object:get_pos()
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-- Controls
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local ctrl, player = nil, nil
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if self._driver then
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@ -794,7 +848,11 @@ local function register_entity(entity_id, def)
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end
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end
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do_movement(self, dtime)
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if staticdata.connected_at then
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do_movement(self, dtime)
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else
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do_detached_movement(self, dtime)
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end
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-- TODO: move this into mcl_core:cactus _mcl_minecarts_on_enter_side
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-- Drop minecart if it collides with a cactus node
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@ -850,7 +908,6 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
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-- Call placer
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if le._mcl_minecarts_on_place then
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--print("Calling on_place")
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le._mcl_minecarts_on_place(le, placer)
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end
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@ -2,4 +2,4 @@ name = mcl_minecarts
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author = Krock
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description = Minecarts are vehicles to move players quickly on rails.
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depends = mcl_title, mcl_explosions, mcl_core, mcl_util, mcl_sounds, mcl_player, mcl_achievements, mcl_chests, mcl_furnaces, mesecons_commandblock, mcl_hoppers, mcl_tnt, mesecons, mcl_entity_invs
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optional_depends = doc_identifier, mcl_wip
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optional_depends = doc_identifier, mcl_wip, mcl_physics
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@ -372,7 +372,6 @@ local function register_rail_sloped(itemstring, def)
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-- Make registrations
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minetest.register_node(itemstring, ndef)
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if craft then minetest.register_craft(craft) end
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end
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mod.register_rail_sloped = register_rail_sloped
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@ -595,13 +594,12 @@ if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mcl_minecarts:golden_rail", "nodes", "mcl_minecarts:golden_rail_on")
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end
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if 0==0 then
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local CURVY_RAILS_MAP = {
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["mcl_minecarts:rail"] = "mcl_minecarts:rail_v2",
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}
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minetest.register_lbm({
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name = "mcl_minecarts:update_legacy_curvy_rails",
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nodenames = {"mcl_minecarts:rail"},
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nodenames = mcl_util.table_keys(CURVY_RAILS_MAP),
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action = function(pos, node)
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node.name = CURVY_RAILS_MAP[node.name]
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if node.name then
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@ -620,7 +618,7 @@ local STRAIGHT_RAILS_MAP ={
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}
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minetest.register_lbm({
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name = "mcl_minecarts:update_legacy_straight_rails",
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nodenames = {"mcl_minecarts:golden_rail"},
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nodenames = mcl_util.table_keys(STRAIGHT_RAILS_MAP),
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action = function(pos, node)
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node.name = STRAIGHT_RAILS_MAP[node.name]
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if node.name then
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@ -641,4 +639,3 @@ minetest.register_lbm({
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end
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end
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})
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end
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