Merge pull request 'Remove 5.3 check for get_natural_light function' (#2669) from mobs_remove_5.3_light into master
Reviewed-on: MineClone2/MineClone2#2669
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86f9d17dfb
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@ -915,23 +915,21 @@ end
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-- check if within physical map limits (-30911 to 30927)
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local within_limits, wmin, wmax = nil, -30913, 30928
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within_limits = function(pos, radius)
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local function within_limits(pos, radius)
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local wmin, wmax = -30912, 30928
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if mcl_vars then
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if mcl_vars.mapgen_edge_min and mcl_vars.mapgen_edge_max then
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wmin, wmax = mcl_vars.mapgen_edge_min, mcl_vars.mapgen_edge_max
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within_limits = function(pos, radius)
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return pos
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and (pos.x - radius) > wmin and (pos.x + radius) < wmax
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and (pos.y - radius) > wmin and (pos.y + radius) < wmax
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and (pos.z - radius) > wmin and (pos.z + radius) < wmax
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end
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end
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end
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return pos
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and (pos.x - radius) > wmin and (pos.x + radius) < wmax
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and (pos.y - radius) > wmin and (pos.y + radius) < wmax
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and (pos.z - radius) > wmin and (pos.z + radius) < wmax
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if radius then
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wmin = wmin - radius
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wmax = wmax + radius
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end
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for _,v in pairs(pos) do
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if v < wmin or v > wmax then return false end
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end
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return true
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end
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@ -1025,15 +1023,6 @@ local node_ok = function(pos, fallback)
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return minetest.registered_nodes[fallback]
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end
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local function get_light(pos, tod)
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if minetest.get_node_or_nil(pos) then
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local lightfunc = minetest.get_natural_light or minetest.get_node_light
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return lightfunc(pos, tod)
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else
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return 0
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end
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end
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-- environmental damage (water, lava, fire, light etc.)
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local do_env_damage = function(self)
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@ -1076,9 +1065,10 @@ local do_env_damage = function(self)
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end
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end
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-- Use get_node_light for Minetest version 5.3 where get_natural_light
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-- does not exist yet.
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local sunlight = get_light(pos, self.time_of_day)
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local sunlight = 10
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if within_limits(pos,0) then
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sunlight = minetest.get_natural_light(pos, self.time_of_day)
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end
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-- bright light harms mob
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if self.light_damage ~= 0 and (sunlight or 0) > 12 then
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