Remove unneeded mobs:protect from code
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@ -124,7 +124,6 @@ local strider = {
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if wielditem:get_name() ~= controlitem then
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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end
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if mobs:protect(self, clicker) then return end
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if self.child then
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return
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@ -521,19 +521,6 @@ Will return true when mob is fed with item it likes.
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them up
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Protecting Mobs
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---------------
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mobs:protect(self, clicker)
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This function can be used to right-click any tamed mob with mobs:protector item,
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this will protect the mob from harm inside of a protected area from other
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players. Will return true when mob right-clicked with mobs:protector item.
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'self' mob information
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'clicker' player information
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Riding Mobs
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-----------
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@ -112,11 +112,6 @@ function mobs:spawn_child(pos, mob_type)
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end
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-- No-op in MCL2 (protecting mobs is not possible).
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function mobs:protect(self, clicker)
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return false
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end
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-- feeding, taming and breeding (thanks blert2112)
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function mobs:feed_tame(self, clicker, feed_count, breed, tame)
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@ -69,7 +69,6 @@ mobs:register_mob("mobs_mc:chicken", {
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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end,
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do_custom = function(self, dtime)
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@ -50,7 +50,6 @@ local cow_def = {
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follow = mobs_mc.follow.cow,
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if self.child then
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return
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@ -86,7 +85,6 @@ mooshroom_def.mesh = "mobs_mc_cow.b3d"
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mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
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mooshroom_def.on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if self.child then
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return
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@ -281,10 +281,6 @@ local horse = {
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return
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end
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if mobs:protect(self, clicker) then
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return
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end
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-- Make sure tamed horse is mature and being clicked by owner only
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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@ -355,7 +351,7 @@ local horse = {
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self.object:set_properties({stepheight = 1.1})
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mobs.attach(self, clicker)
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end
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end
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end,
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@ -133,7 +133,6 @@ mobs:register_mob("mobs_mc:llama", {
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-- Feed with anything else
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if mobs:feed_tame(self, clicker, 1, false, true) then return end
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end
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if mobs:protect(self, clicker) then return end
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-- Make sure tamed llama is mature and being clicked by owner only
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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@ -182,7 +181,7 @@ mobs:register_mob("mobs_mc:llama", {
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self.object:set_properties({stepheight = 1.1})
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mobs.attach(self, clicker)
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end
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end
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end,
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@ -121,7 +121,6 @@ cat.sounds = {
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}
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cat.on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 1, true, false) then return end
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if mobs:protect(self, clicker) then return end
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if self.child then return end
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@ -85,7 +85,6 @@ mobs:register_mob("mobs_mc:parrot", {
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-- Feed to tame, but not breed
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if mobs:feed_tame(self, clicker, 1, false, true) then return end
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if mobs:protect(self, clicker) then return end
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end,
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})
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@ -95,7 +95,6 @@ mobs:register_mob("mobs_mc:pig", {
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if wielditem:get_name() ~= mobs_mc.items.carrot_on_a_stick then
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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end
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if mobs:protect(self, clicker) then return end
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if self.child then
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return
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@ -61,7 +61,6 @@ local rabbit = {
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on_rightclick = function(self, clicker)
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-- Feed, tame protect or capture
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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end,
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do_custom = function(self)
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-- Easter egg: Change texture if rabbit is named “Toast”
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@ -195,7 +195,6 @@ mobs:register_mob("mobs_mc:sheep", {
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local item = clicker:get_wielded_item()
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if item:get_name() == mobs_mc.items.shears and not self.gotten and not self.child then
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self.gotten = true
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@ -147,9 +147,7 @@ dog.specific_attack = nil
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dog.on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if mobs:protect(self, clicker) then
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return
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elseif is_food(item:get_name()) then
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if is_food(item:get_name()) then
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-- Feed to increase health
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local hp = self.health
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local hp_add = 0
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