tweaked several things
This commit is contained in:
parent
aa93ce4b3a
commit
845e43c143
|
@ -302,7 +302,7 @@ minetest.register_globalstep(function(dtime)
|
|||
mcl_player.player_set_animation(player, "fly")
|
||||
local slowdown_mult = 0.2 -- amount of vel to take per sec
|
||||
local fall_speed = 20 -- amount to fall down per sec in nodes
|
||||
local speedup_mult = 10 -- amount of speed to add based on look dir
|
||||
local speedup_mult = 5 -- amount of speed to add based on look dir
|
||||
local max_speed = 100
|
||||
local direction = player:get_look_dir()
|
||||
local player_vel = player:get_velocity()
|
||||
|
@ -355,7 +355,7 @@ minetest.register_globalstep(function(dtime)
|
|||
player_vel = vector.multiply(player_vel, -0.1)
|
||||
new_vel = vector.add(new_vel, player_vel)
|
||||
|
||||
new_vel.y = new_vel.y - (100 / math.max(speed_mult, 1)) * dtime
|
||||
new_vel.y = new_vel.y - (200 / math.max(speed_mult*10, 2)) * dtime
|
||||
new_vel.y = new_vel.y - fall_speed * dtime
|
||||
player:add_velocity(new_vel)
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue