Enable expansion of music choices
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0e68014e23
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83ff2f1754
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@ -8,15 +8,29 @@ local end_tune = "diminixed-ambientwip"
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local nether_tune = "horizonchris96-traitor"
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local nether_tune = "horizonchris96-traitor"
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local dimension_to_base_track = {
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local dimension_to_base_track = {
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["overworld"] = pianowtune,
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["overworld"] = {pianowtune},
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["nether"] = nether_tune,
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["nether"] = {nether_tune},
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["end"] = end_tune,
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["end"] = {end_tune},
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}
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}
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local listeners = {}
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local listeners = {}
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local weather_state
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local weather_state
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local function pick_track(dimension, below_ground)
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if dimension == "overworld" and below_ground then
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-- Play mining track
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else
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-- Pick random dimension song
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end
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-- Maybe just change the key to lookup and it's explicit what songs are for what context
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local dimension_tracks = dimension_to_base_track[dimension]
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local chosen_track = dimension_tracks[math.random(1, #dimension_tracks)]
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return chosen_track
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end
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local function stop_music_for_listener_name(listener_name)
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local function stop_music_for_listener_name(listener_name)
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if not listener_name then return end
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if not listener_name then return end
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local listener = listeners[listener_name]
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local listener = listeners[listener_name]
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@ -27,54 +41,14 @@ local function stop_music_for_listener_name(listener_name)
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listeners[listener_name].handle = nil
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listeners[listener_name].handle = nil
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end
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end
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local function stop()
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local function stop_music_for_all()
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for _, player in pairs(minetest.get_connected_players()) do
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for _, player in pairs(minetest.get_connected_players()) do
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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stop_music_for_listener_name(player_name)
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stop_music_for_listener_name(player_name)
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end
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end
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end
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end
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local function play()
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local function play_song(track, player_name, hp, dimension, day_count)
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local new_weather_state = mcl_weather.get_weather()
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local was_good_weather = weather_state == "none" or weather_state == "clear"
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weather_state = new_weather_state
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local is_good_weather = weather_state == "none" or weather_state == "clear"
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local is_weather_changed = weather_state ~= new_weather_state
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local time = minetest.get_timeofday()
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if time < 0.25 or time >= 0.75 then
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stop()
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minetest.after(10, play)
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return
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end
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local day_count = minetest.get_day_count()
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for _, player in pairs(minetest.get_connected_players()) do
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local player_name = player:get_player_name()
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local hp = player:get_hp()
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local pos = player:get_pos()
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local dimension = mcl_worlds.pos_to_dimension(pos)
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local listener = listeners[player_name]
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local old_hp = listener and listener.hp
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local old_dimension = listener and listener.dimension
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local is_dimension_changed = old_dimension and (old_dimension ~= dimension) or false
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local is_hp_changed = old_hp and (math.abs(old_hp - hp) > 0.00001) or false
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local handle = listener and listener.handle
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local track = dimension_to_base_track[dimension]
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if is_hp_changed
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or is_dimension_changed
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or (dimension == "overworld" and (is_weather_changed or not is_good_weather))
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or not track
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then
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stop_music_for_listener_name(player_name)
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if not listeners[player_name] then
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listeners[player_name] = {}
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end
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listeners[player_name].hp = hp
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listeners[player_name].dimension = dimension
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elseif not handle and (not listener or (listener.day_count ~= day_count)) then
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local spec = {
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local spec = {
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name = track,
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name = track,
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gain = 0.3,
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gain = 0.3,
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@ -86,7 +60,7 @@ local function play()
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fade = 0.0,
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fade = 0.0,
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pitch = 1.0,
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pitch = 1.0,
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}
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}
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handle = minetest.sound_play(spec, parameters, false)
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local handle = minetest.sound_play(spec, parameters, false)
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listeners[player_name] = {
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listeners[player_name] = {
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spec = spec,
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spec = spec,
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parameters = parameters,
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parameters = parameters,
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@ -95,6 +69,55 @@ local function play()
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dimension = dimension,
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dimension = dimension,
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day_count = day_count,
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day_count = day_count,
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}
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}
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end
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local function play()
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local new_weather_state = mcl_weather.get_weather()
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local was_good_weather = weather_state == "none" or weather_state == "clear"
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weather_state = new_weather_state
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local is_good_weather = weather_state == "none" or weather_state == "clear"
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local is_weather_changed = weather_state ~= new_weather_state
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local time = minetest.get_timeofday()
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if time < 0.25 or time >= 0.75 then
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stop_music_for_all()
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minetest.after(10, play)
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return
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end
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local day_count = minetest.get_day_count()
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for _, player in pairs(minetest.get_connected_players()) do
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local player_name = player:get_player_name()
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local hp = player:get_hp()
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local pos = player:get_pos()
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local below_ground = pos and pos.y < 0
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local dimension = mcl_worlds.pos_to_dimension(pos)
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local listener = listeners[player_name]
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local handle = listener and listener.handle
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local old_hp = listener and listener.hp
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local old_dimension = listener and listener.dimension
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local is_dimension_changed = old_dimension and (old_dimension ~= dimension) or false
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local is_hp_changed = old_hp and (math.abs(old_hp - hp) > 0.00001) or false
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-- TODO if y is less than 1, then pick mining track or not morning music
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local track = pick_track(dimension, below_ground)
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if is_hp_changed or is_dimension_changed
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or (dimension == "overworld" and (is_weather_changed or not is_good_weather))
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or not track then
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stop_music_for_listener_name(player_name)
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if not listeners[player_name] then
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listeners[player_name] = {}
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end
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listeners[player_name].hp = hp
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listeners[player_name].dimension = dimension
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elseif not handle and (not listener or (listener.day_count ~= day_count)) then
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play_song(track, player_name, hp, dimension, day_count)
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end
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end
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end
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end
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