Begin: make bamboo dig-able by Pistons for Farm Creation.
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7d46fa3362
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@ -29,7 +29,7 @@ local bamboo_def = {
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tiles = {"mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo.png"},
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tiles = {"mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo.png"},
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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groups = {handy = 1, axey = 1, choppy = 1, flammable = 3},
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groups = {handy = 1, axey = 1, choppy = 1, dig_by_piston = 1, plant = 1, non_mycelium_plant = 1, flammable = 3},
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sounds = node_sound,
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sounds = node_sound,
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drop = {
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drop = {
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@ -279,7 +279,7 @@ minetest.register_node(SCAFFOLDING_NAME, {
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climbable = true,
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climbable = true,
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physical = true,
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physical = true,
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node_placement_prediction = "",
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node_placement_prediction = "",
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groups = {handy = 1, axey = 1, flammable = 3, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, falling_node = 1, stack_falling = 1},
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groups = { handy = 1, axey = 1, flammable = 3, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, dig_by_piston = 1, falling_node = 1, stack_falling = 1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_resistance = 0,
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_mcl_hardness = 0,
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_mcl_hardness = 0,
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