Disable collecting items by punching
This commit is contained in:
parent
b760c43ac2
commit
822bedc09a
|
@ -460,18 +460,7 @@ core.register_entity(":__builtin:item", {
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_punch = function(self, hitter)
|
-- Note: on_punch intentionally left out. The player should *not* be able to collect items by punching
|
||||||
local inv = hitter:get_inventory()
|
|
||||||
if inv and self.itemstring ~= '' then
|
|
||||||
local left = inv:add_item("main", self.itemstring)
|
|
||||||
if left and not left:is_empty() then
|
|
||||||
self.itemstring = left:to_string()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.itemstring = ''
|
|
||||||
self.object:remove()
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
if minetest.setting_get("log_mods") then
|
if minetest.setting_get("log_mods") then
|
||||||
|
|
Loading…
Reference in New Issue