Modify init.lua to allow normal player usage.
Changes made: * Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs. * Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.) * Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value. * Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help to mitigate the added load on framerate.)
This commit is contained in:
parent
da64a10403
commit
8184d4938c
|
@ -7,6 +7,9 @@ local get_connected_players = minetest.get_connected_players
|
|||
local get_biome_name = minetest.get_biome_name
|
||||
local get_biome_data = minetest.get_biome_data
|
||||
local format = string.format
|
||||
local pairs = pairs
|
||||
local ipairs = ipairs
|
||||
local table = table
|
||||
|
||||
local min1, min2, min3 = mcl_vars.mg_overworld_min, mcl_vars.mg_end_min, mcl_vars.mg_nether_min
|
||||
local max1, max2, max3 = mcl_vars.mg_overworld_max, mcl_vars.mg_end_max, mcl_vars.mg_nether_max + 128
|
||||
|
@ -63,11 +66,14 @@ local function get_text(player, bits)
|
|||
local r = ""
|
||||
for _,key in ipairs(fields_keyset) do
|
||||
local def = mcl_info.registered_debug_fields[key]
|
||||
if def.level == nil or def.level <= bits then
|
||||
r = r ..key..": "..tostring(def.func(player,pos)).."\n"
|
||||
if def then
|
||||
if def.level == nil or def.level <= bits then
|
||||
r = r ..key..": "..tostring(def.func(player,pos)).."\n"
|
||||
end
|
||||
else
|
||||
r = r ..key..": <Unknown Field>\n"
|
||||
end
|
||||
end
|
||||
|
||||
return r
|
||||
end
|
||||
|
||||
|
@ -115,7 +121,7 @@ minetest.register_on_leaveplayer(function(p)
|
|||
end)
|
||||
|
||||
minetest.register_chatcommand("debug",{
|
||||
description = S("Set debug bit mask: -1 = disable, 0 = player coords, 1 = biome name, 2 = coordinates, 3 = all"),
|
||||
description = S("Set debug bit mask: 0 = disable, 1 = player coords, 2 = coordinates, 3 = biome name, 4 = all"),
|
||||
params = S("<bitmask>"),
|
||||
privs = { debug = true },
|
||||
func = function(name, params)
|
||||
|
@ -130,6 +136,25 @@ minetest.register_chatcommand("debug",{
|
|||
end
|
||||
})
|
||||
|
||||
-- register normal user access to debug levels 1 and 0.
|
||||
minetest.register_chatcommand("whereami", {
|
||||
description = S("Set location bit mask: 0 = disable, 1 = coordinates"),
|
||||
params = S("<bitmask>"),
|
||||
-- privs = { },
|
||||
func = function(name, params)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if params == "" then
|
||||
return true, "Location bitmask is " .. player_setting(player)
|
||||
end
|
||||
local loc_lev = math.floor(tonumber(params) or default_debug)
|
||||
if loc_lev < 0 or loc_lev > 4 then
|
||||
minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", 0, 1))
|
||||
return false, "Current bitmask: " .. player_setting(player)
|
||||
end
|
||||
return true, "Location bit mask set to " .. player_setting(player, loc_lev)
|
||||
end
|
||||
})
|
||||
|
||||
mcl_info.register_debug_field("Node feet",{
|
||||
level = 4,
|
||||
func = function(pl,pos)
|
||||
|
@ -155,6 +180,14 @@ mcl_info.register_debug_field("Biome",{
|
|||
})
|
||||
|
||||
mcl_info.register_debug_field("Coords", {
|
||||
level = 2,
|
||||
func = function(pl, pos)
|
||||
return format("x:%.1f y:%.1f z:%.1f", pos.x, pos.y, pos.z)
|
||||
end
|
||||
})
|
||||
|
||||
mcl_info.register_debug_field("Location", {
|
||||
level = 1,
|
||||
func = function(pl, pos)
|
||||
local report_y = 0
|
||||
-- overworld
|
||||
|
@ -174,6 +207,7 @@ mcl_info.register_debug_field("Coords", {
|
|||
return format("End: x:%.1f y:%.1f z:%.1f", pos.x, report_y, pos.z)
|
||||
end
|
||||
|
||||
-- outside of scoped bounds.
|
||||
return format("Void: x:%.1f y:%.1f z:%.1f", pos.x, pos.y, pos.z)
|
||||
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue