Merge branch 'master' into damage
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commit
7c7af7d664
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@ -352,7 +352,14 @@ minetest.register_tool("mcl_tools:shovel_diamond", {
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})
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-- Axes
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local make_stripped_trunk_add_wear = function(itemstack, placer)
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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-- Add wear (as if digging a axey node)
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local toolname = itemstack:get_name()
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local wear = mcl_autogroup.get_wear(toolname, "axey")
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itemstack:add_wear(wear)
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end
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end
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local make_stripped_trunk = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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@ -367,36 +374,42 @@ local make_stripped_trunk = function(itemstack, placer, pointed_thing)
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minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
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return itemstack
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end
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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-- Add wear (as if digging a axey node)
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local toolname = itemstack:get_name()
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local wear = mcl_autogroup.get_wear(toolname, "axey")
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itemstack:add_wear(wear)
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end
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if node_name == "mcl_core:tree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:darktree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:acaciatree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:birchtree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:sprucetree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:jungletree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:tree_bark" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak_bark"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:darktree_bark" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak_bark"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:acaciatree_bark" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia_bark"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:birchtree_bark" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch_bark"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:sprucetree_bark" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce_bark"})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:jungletree_bark" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle_bark"})
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make_stripped_trunk_add_wear(itemstack, placer)
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end
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end
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return itemstack
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@ -185,10 +185,11 @@ minetest.register_globalstep(function(dtime)
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player_vel_yaw = limit_vel_yaw(player_vel_yaw, yaw)
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player_vel_yaws[name] = player_vel_yaw
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if minetest.get_node_or_nil({x=player:get_pos().x, y=player:get_pos().y - 0.5, z=player:get_pos().z}) then
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node_stand_return = minetest.get_node_or_nil({x=player:get_pos().x, y=player:get_pos().y - 0.1, z=player:get_pos().z}).name
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else
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-- minetest.log("action", "somehow player got of loaded areas")
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local pos = player:get_pos()
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local node = minetest.get_node_or_nil({x = pos.x, y = pos.y - 0.5, z = pos.z})
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if node then
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node_stand_return = node.name
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end
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local chestplate = player:get_inventory():get_stack("armor", 3)
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