Fix sign line length
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7fe3cae934
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@ -19,7 +19,7 @@ else
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end
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end
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-- CONSTANTS
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-- CONSTANTS
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local SIGN_WITH = 110
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local SIGN_WIDTH = 110
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local SIGN_PADDING = 8
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local SIGN_PADDING = 8
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local LINE_LENGTH = 16
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local LINE_LENGTH = 16
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@ -56,7 +56,7 @@ local create_lines = function(text)
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local line_num = 1
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local line_num = 1
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local tab = {}
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local tab = {}
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for _,word in ipairs(string_to_word_array(text)) do
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for _,word in ipairs(string_to_word_array(text)) do
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if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then
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if string.len(line)+string.len(word) <= LINE_LENGTH and word ~= "|" then
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if line ~= "" then
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if line ~= "" then
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line = line.." "..word
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line = line.." "..word
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else
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else
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@ -105,7 +105,7 @@ local generate_line = function(s, ypos)
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width = width - 1
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width = width - 1
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local texture = ""
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local texture = ""
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local xpos = math.floor((SIGN_WITH - 2 * SIGN_PADDING - width) / 2 + SIGN_PADDING)
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local xpos = math.floor((SIGN_WIDTH - 2 * SIGN_PADDING - width) / 2 + SIGN_PADDING)
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for i = 1, #parsed do
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for i = 1, #parsed do
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texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png"
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texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png"
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xpos = xpos + CHAR_WIDTH + 1
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xpos = xpos + CHAR_WIDTH + 1
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@ -114,7 +114,7 @@ local generate_line = function(s, ypos)
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end
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end
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local generate_texture = function(lines)
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local generate_texture = function(lines)
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local texture = "[combine:"..SIGN_WITH.."x"..SIGN_WITH
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local texture = "[combine:"..SIGN_WIDTH.."x"..SIGN_WIDTH
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local ypos = 12
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local ypos = 12
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for i = 1, #lines do
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for i = 1, #lines do
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texture = texture..generate_line(lines[i], ypos)
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texture = texture..generate_line(lines[i], ypos)
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