Reworked hammer crushing
- crushing is now done by digging with a hammer - cobble is now crushable
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2d2bcd160e
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7893e26561
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@ -318,6 +318,12 @@ function minetest.handle_node_drops(pos, drops, digger)
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end
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end
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end
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end
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-- Special node drops (crushing) when digging with a hammer
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local hammer = tooldef.groups.hammer
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if hammer and hammer > 0 and nodedef._vl_crushing_drop then
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drops = nodedef._vl_crushing_drop
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end
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if tool and nodedef._mcl_fortune_drop and enchantments.fortune then
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if tool and nodedef._mcl_fortune_drop and enchantments.fortune then
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local fortune_level = enchantments.fortune
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local fortune_level = enchantments.fortune
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local fortune_drop = nodedef._mcl_fortune_drop
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local fortune_drop = nodedef._mcl_fortune_drop
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@ -772,6 +772,7 @@ minetest.register_node("mcl_core:cobble", {
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_blast_resistance = 6,
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_mcl_hardness = 2,
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_mcl_hardness = 2,
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_vl_crushing_drop = { "mcl_core:gravel" }
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})
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})
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minetest.register_node("mcl_core:mossycobble", {
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minetest.register_node("mcl_core:mossycobble", {
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@ -12,7 +12,7 @@ minetest.register_node("mcl_core:glass", {
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paramtype2 = "glasslikeliquidlevel",
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paramtype2 = "glasslikeliquidlevel",
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sunlight_propagates = true,
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sunlight_propagates = true,
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stack_max = 64,
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stack_max = 64,
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groups = {handy=1, glass=1, building_block=1, material_glass=1, crushable=1},
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groups = {handy=1, glass=1, building_block=1, material_glass=1},
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sounds = mcl_sounds.node_sound_glass_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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drop = "",
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drop = "",
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_mcl_blast_resistance = 0.3,
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_mcl_blast_resistance = 0.3,
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@ -5,7 +5,7 @@ local S = minetest.get_translator(modname)
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local hammer_tt = S("Can crush blocks") .. "\n" .. S("Increased knockback")
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local hammer_tt = S("Can crush blocks") .. "\n" .. S("Increased knockback")
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local hammer_longdesc = S("Hammers are great in melee combat, as they deal high damage with increased knockback and can endure countless battles. Hammers can also be used to crush things.")
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local hammer_longdesc = S("Hammers are great in melee combat, as they deal high damage with increased knockback and can endure countless battles. Hammers can also be used to crush things.")
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local hammer_use = S("To crush a block, hold the hammer in your hand, then use (rightclick) the block. This only works with some blocks.")
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local hammer_use = S("To crush a block, dig the block with the hammer. This only works with some blocks.")
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local spear_tt = S("Reaches farther") .. "\n" .. S("Can be thrown")
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local spear_tt = S("Reaches farther") .. "\n" .. S("Can be thrown")
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local spear_longdesc = S("Spears are great in melee combat, as they have an increased reach. They can also be thrown.")
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local spear_longdesc = S("Spears are great in melee combat, as they have an increased reach. They can also be thrown.")
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@ -13,51 +13,6 @@ local spear_use = S("To throw a spear, hold it in your hand, then hold use (righ
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local wield_scale = mcl_vars.tool_wield_scale
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local wield_scale = mcl_vars.tool_wield_scale
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local function crush(pos)
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if pos == nil then
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return false
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end
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local node = minetest.get_node(pos)
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local name = node.name
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if minetest.get_item_group(name, "crushable") == 2 then
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node.name = minetest.registered_nodes[name]._mcl_crushed_into
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if node.name then
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minetest.set_node(pos, node)
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minetest.sound_play("default_dig_cracky", { pos = pos, gain = 0.5 }, true)
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return true
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end
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elseif minetest.get_item_group(name, "crushable") == 1 then
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minetest.set_node(pos, {name="air"})
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minetest.sound_play(mcl_sounds.node_sound_glass_defaults().dug, { pos = pos, gain = 0.5 }, true)
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return true
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end
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return false
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end
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local hammer_on_place = function(wear_divisor)
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return function(itemstack, user, pointed_thing)
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
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minetest.record_protection_violation(pointed_thing.under, user:get_player_name())
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return itemstack
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end
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if crush(pointed_thing.under) then
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if not minetest.is_creative_enabled(user:get_player_name()) then
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itemstack:add_wear(65535/wear_divisor)
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end
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return itemstack
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end
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end
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end
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local GRAVITY = 9.81
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local GRAVITY = 9.81
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local YAW_OFFSET = -math.pi/2
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local YAW_OFFSET = -math.pi/2
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local function dir_to_pitch(dir)
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local function dir_to_pitch(dir)
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@ -554,7 +509,6 @@ minetest.register_tool("vl_weaponry:hammer_wood", {
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_doc_items_hidden = false,
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_doc_items_hidden = false,
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inventory_image = "vl_tool_woodhammer.png",
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inventory_image = "vl_tool_woodhammer.png",
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wield_scale = wield_scale,
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wield_scale = wield_scale,
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on_place = hammer_on_place(uses.wood),
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=15 },
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=15 },
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.2,
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full_punch_interval = 1.2,
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@ -566,7 +520,8 @@ minetest.register_tool("vl_weaponry:hammer_wood", {
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_repair_material = "group:wood",
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_repair_material = "group:wood",
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_mcl_toollike_wield = true,
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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_mcl_diggroups = {
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pickaxey = { speed = 2, level = 1, uses = 60 }
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pickaxey = { speed = 1, level = 1, uses = 60 },
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shovely = { speed = 1, level = 2, uses = 60 }
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},
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},
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})
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})
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minetest.register_tool("vl_weaponry:hammer_stone", {
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minetest.register_tool("vl_weaponry:hammer_stone", {
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@ -576,7 +531,6 @@ minetest.register_tool("vl_weaponry:hammer_stone", {
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_doc_items_usagehelp = hammer_use,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_stonehammer.png",
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inventory_image = "vl_tool_stonehammer.png",
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wield_scale = wield_scale,
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wield_scale = wield_scale,
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on_place = hammer_on_place(uses.stone),
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=5 },
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=5 },
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.3,
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full_punch_interval = 1.3,
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@ -588,7 +542,8 @@ minetest.register_tool("vl_weaponry:hammer_stone", {
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_repair_material = "group:cobble",
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_repair_material = "group:cobble",
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_mcl_toollike_wield = true,
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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_mcl_diggroups = {
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pickaxey = { speed = 2, level = 1, uses = 132 }
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pickaxey = { speed = 2, level = 3, uses = 132 },
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shovely = { speed = 2, level = 3, uses = 132 }
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},
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},
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})
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})
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minetest.register_tool("vl_weaponry:hammer_iron", {
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minetest.register_tool("vl_weaponry:hammer_iron", {
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@ -598,7 +553,6 @@ minetest.register_tool("vl_weaponry:hammer_iron", {
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_doc_items_usagehelp = hammer_use,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_steelhammer.png",
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inventory_image = "vl_tool_steelhammer.png",
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wield_scale = wield_scale,
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wield_scale = wield_scale,
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on_place = hammer_on_place(uses.iron),
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=14 },
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=14 },
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.2,
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full_punch_interval = 1.2,
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@ -610,7 +564,8 @@ minetest.register_tool("vl_weaponry:hammer_iron", {
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_repair_material = "mcl_core:iron_ingot",
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_repair_material = "mcl_core:iron_ingot",
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_mcl_toollike_wield = true,
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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_mcl_diggroups = {
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pickaxey = { speed = 2, level = 1, uses = 251 }
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pickaxey = { speed = 3, level = 4, uses = 251 },
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shovely = { speed = 3, level = 4, uses = 251 }
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},
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},
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})
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})
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minetest.register_tool("vl_weaponry:hammer_gold", {
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minetest.register_tool("vl_weaponry:hammer_gold", {
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@ -620,7 +575,6 @@ minetest.register_tool("vl_weaponry:hammer_gold", {
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_doc_items_usagehelp = hammer_use,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_goldhammer.png",
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inventory_image = "vl_tool_goldhammer.png",
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wield_scale = wield_scale,
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wield_scale = wield_scale,
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on_place = hammer_on_place(uses.gold),
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=22 },
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=22 },
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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@ -632,7 +586,8 @@ minetest.register_tool("vl_weaponry:hammer_gold", {
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_repair_material = "mcl_core:gold_ingot",
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_repair_material = "mcl_core:gold_ingot",
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_mcl_toollike_wield = true,
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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_mcl_diggroups = {
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pickaxey = { speed = 2, level = 1, uses = 33 }
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pickaxey = { speed = 8, level = 4, uses = 33 },
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shovely = { speed = 8, level = 4, uses = 33 }
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},
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},
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})
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})
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minetest.register_tool("vl_weaponry:hammer_diamond", {
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minetest.register_tool("vl_weaponry:hammer_diamond", {
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@ -642,7 +597,6 @@ minetest.register_tool("vl_weaponry:hammer_diamond", {
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_doc_items_usagehelp = hammer_use,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_diamondhammer.png",
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inventory_image = "vl_tool_diamondhammer.png",
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wield_scale = wield_scale,
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wield_scale = wield_scale,
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on_place = hammer_on_place(uses.diamond),
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10 },
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10 },
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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@ -654,7 +608,8 @@ minetest.register_tool("vl_weaponry:hammer_diamond", {
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_repair_material = "mcl_core:diamond",
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_repair_material = "mcl_core:diamond",
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_mcl_toollike_wield = true,
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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_mcl_diggroups = {
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pickaxey = { speed = 2, level = 1, uses = 1562 }
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pickaxey = { speed = 4, level = 5, uses = 1562 },
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pickaxey = { speed = 4, level = 5, uses = 1562 }
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},
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},
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_mcl_upgradable = true,
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_mcl_upgradable = true,
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_mcl_upgrade_item = "vl_weaponry:hammer_netherite"
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_mcl_upgrade_item = "vl_weaponry:hammer_netherite"
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@ -666,7 +621,6 @@ minetest.register_tool("vl_weaponry:hammer_netherite", {
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_doc_items_usagehelp = hammer_use,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_netheritehammer.png",
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inventory_image = "vl_tool_netheritehammer.png",
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wield_scale = wield_scale,
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wield_scale = wield_scale,
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on_place = hammer_on_place(uses.netherite),
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10, fire_immune=1 },
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10, fire_immune=1 },
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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@ -678,7 +632,8 @@ minetest.register_tool("vl_weaponry:hammer_netherite", {
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_repair_material = "mcl_nether:netherite_ingot",
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_repair_material = "mcl_nether:netherite_ingot",
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_mcl_toollike_wield = true,
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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_mcl_diggroups = {
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pickaxey = { speed = 2, level = 1, uses = 2031 }
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pickaxey = { speed = 6, level = 6, uses = 2031 },
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shovely = { speed = 6, level = 6, uses = 2031 }
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},
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},
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})
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})
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