move rate checks to seperate function
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@ -446,6 +446,17 @@ minetest.register_globalstep(function(dtime)
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end
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end)
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local function exceeded_rate_limit(playername) --Note: will also take care of increasing value
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if playermessagecounter[playername] == nil then
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playermessagecounter[playername] = 0
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end
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if playermessagecounter[playername] >= message_rate_limit then -- == should do as well
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return true
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end
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playermessagecounter[playername] = playermessagecounter[playername] + 1
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return false
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "mcl_beds_form" then
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return
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@ -457,16 +468,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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return
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end
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if playermessagecounter[player:get_player_name()] == nil then
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playermessagecounter[player:get_player_name()] = 0
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end
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if playermessagecounter[player:get_player_name()] >= message_rate_limit then -- == should do as well
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if exceeded_rate_limit(player:get_player_name()) then
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minetest.chat_send_player(player:get_player_name(),S("You exceeded the maximum number of messages per 10 seconds!") .. " (" .. tostring(message_rate_limit) .. ")")
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return
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end
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playermessagecounter[player:get_player_name()] = playermessagecounter[player:get_player_name()] + 1
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minetest.chat_send_all(minetest.format_chat_message(player:get_player_name(), fields.chatmessage))
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end
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