Fix a missed call to mcl_potions:invisible.
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@ -62,6 +62,6 @@ function mcl_potions.regeneration_func(player, factor, duration)
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end
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end
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function mcl_potions.invisiblility_func(player, duration)
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function mcl_potions.invisiblility_func(player, duration)
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invisible(player, true)
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mcl_potions.invisible(player, true)
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minetest.after(duration, function() invisible(player, false) end )
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minetest.after(duration, function() mcl_potions.invisible(player, false) end )
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end
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end
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