Rework in preparation to add code to pull from containers into the hopper minecart
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7966f2c0f5
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6f2724f816
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@ -21,6 +21,265 @@ local function mcl_log(message)
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end
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end
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local function handle_cart_enter(self,pos)
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local node = minetest.get_node(pos)
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-- Handle track behaviors
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local node_def = minetest.registered_nodes[node.name]
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if node_def._mcl_minecarts_on_enter then
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node_def._mcl_minecarts_on_enter(pos, cart)
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end
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-- Handle above-track behaviors (to ensure hoppers can transfer at least one item)
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pos = pos + vector.new(0,1,0)
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local node = minetest.get_node(pos)
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if node_def._mcl_minecarts_on_enter_below then
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node_def._mcl_minecarts_on_enter_below(pos, cart)
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end
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-- Handle cart-specific behaviors
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if self._mcl_minecarts_on_enter then
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self._mcl_minecarts_on_enter(self, pos)
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end
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end
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local function handle_cart_leave(pos)
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local node_name = minetest.get_node(pos).name
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local node_def = minetest.registered_nodes[node_name]
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if node_def._mcl_minecarts_on_leave then
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node_def._mcl_minecarts_on_leave(pos, self)
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end
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end
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local function update_cart_orientation(self,staticdata)
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-- constants
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local _2_pi = math.pi * 2
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local pi = math.pi
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local dir = staticdata.dir
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-- Calculate an angle from the x,z direction components
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local rot_y = math.atan2( dir.x, dir.z ) + ( staticdata.rot_adjust or 0 )
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if rot_y < 0 then
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rot_y = rot_y + _2_pi
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end
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-- Check if the rotation is a 180 flip and don't change if so
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local rot = self.object:get_rotation()
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local diff = math.abs((rot_y - ( rot.y + pi ) % _2_pi) )
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if diff < 0.001 or diff > _2_pi - 0.001 then
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-- Update rotation adjust and recalculate the rotation
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staticdata.rot_adjust = ( ( staticdata.rot_adjust or 0 ) + pi ) % _2_pi
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rot.y = math.atan2( dir.x, dir.z ) + ( staticdata.rot_adjust or 0 )
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else
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rot.y = rot_y
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end
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-- Forward/backwards tilt (pitch)
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if dir.y < 0 then
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rot.x = -0.25 * pi
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elseif dir.y > 0 then
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rot.x = 0.25 * pi
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else
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rot.x = 0
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end
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if ( staticdata.rot_adjust or 0 ) < 0.01 then
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rot.x = -rot.x
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end
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self.object:set_rotation(rot)
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end
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local function do_movement_step(self, remaining_distance)
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local staticdata = self._staticdata
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local pos = staticdata.connected_at
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if not pos then return remaining_distance end
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if staticdata.velocity < 0.1 then return remaining_distance end
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local remaining_in_block = 1 - ( staticdata.distance or 0 )
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local dinstance = 0
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if remaining_in_block > remaining_distance then
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distance = remaining_distance
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staticdata.distance = ( staticdata.distance or 0 ) + distance
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pos = pos + staticdata.dir * staticdata.distance
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else
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distance = remaining_in_block
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staticdata.distance = 0
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-- Leave the old node
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handle_cart_leave(pos)
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-- Anchor at the next node
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pos = pos + staticdata.dir
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staticdata.connected_at = pos
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-- Enter the new node
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handle_cart_enter(self,pos)
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-- check for hopper under the rail
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local under_pos = pos - vector.new(0,1,0)
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local under_node_name = minetest.get_node(under_pos).name
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local under_node_def = minetest.registered_nodes[under_node_name]
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if DEBUG then print( "under_node_name="..under_node_name..", hopper="..tostring(under_node_def.groups.hopper)) end
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if under_node_def and under_node_def.groups.hopper ~= 0 then
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if DEBUG then print( "Attempt pull_from_minecart" ) end
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if mcl_hoppers.pull_from_minecart( self, under_pos, self._inv_size or 0 ) then
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staticdata.delay = 1.5
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end
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end
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-- Get the next direction
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local next_dir,_ = mcl_minecarts:get_rail_direction(pos, staticdata.dir, nil, nil, staticdata.railtype)
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if DEBUG and next_dir ~= staticdata.dir then
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print( "Changing direction from "..tostring(staticdata.dir).." to "..tostring(next_dir))
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end
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-- Handle end of track
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if next_dir == staticdata.dir * -1 then
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if DEBUG then print("Stopping cart at "..tostring(pos)) end
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staticdata.velocity = 0
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distence = remaining_distance
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end
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-- Update cart direction
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staticdata.dir = next_dir
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end
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self.object:move_to(pos)
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-- Update cart orientation
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update_cart_orientation(self,staticdata)
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-- Report distance traveled
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return distance
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end
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local function process_acceleration(self, timestep)
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local staticdata = self._staticdata
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if not staticdata.connected_at then return end
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local acceleration = 0
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if DEBUG and staticdata.velocity > 0 then
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print( " acceleration="..tostring(acceleration)..",velocity="..tostring(staticdata.velocity)..
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",timestep="..tostring(timestep)..
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",dir="..tostring(staticdata.dir))
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end
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local pos = staticdata.connected_at
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local node_name = minetest.get_node(pos).name
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local node_def = minetest.registered_nodes[node_name]
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local max_vel = mcl_minecarts.speed_max
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if self._go_forward then
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acceleration = 2
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elseif self._brake then
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acceleration = -1.5
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elseif self._punched then
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acceleration = 2
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elseif self._fueltime and self._fueltime > 0 then
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acceleration = 0.6
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elseif staticdata.velocity >= ( node_def._max_acceleration_velocity or max_vel ) then
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acceleration = 0
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else
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acceleration = node_def._rail_acceleration or -friction
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end
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if math.abs(acceleration) > (friction / 5) then
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staticdata.velocity = ( staticdata.velocity or 0 ) + acceleration * timestep
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if staticdata.velocity > max_vel then
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staticdata.velocity = max_vel
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elseif staticdata.velocity < 0.1 then
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staticdata.velocity = 0
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end
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end
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-- Factor in gravity after everything else
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local gravity_accel = 0
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local gravity_strength = friction + 0.2
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if staticdata.dir.y < 0 then
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gravity_accel = gravity_strength
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elseif staticdata.dir.y > 0 then
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gravity_accel = -gravity_strength
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end
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if DEBUG and gravity_accel ~= 0 then
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print("gravity_accel="..tostring(gravity_accel))
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end
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if gravity_accel ~= 0 then
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staticdata.velocity = (staticdata.velocity or 0) + gravity_accel
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if staticdata.velocity < 0 then
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if DEBUG then
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print("Gravity flipped direction")
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end
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-- Complete moving thru this block into the next, reverse direction, and put us back at the same position we were at
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staticdata.velocity = staticdata.velocity * -1
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next_dir = -staticdata.dir
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pos = pos + staticdata.dir
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staticdata.distance = 1 - staticdata.distance
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staticdata.connected_at = pos
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local next_dir,_ = mcl_minecarts:get_rail_direction(pos + staticdata.dir, next_dir, nil, nil, staticdata.railtype)
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staticdata.dir = next_dir
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update_cart_orientation(self,staticdata)
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end
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end
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-- Force the cart to stop if moving slowly enough
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if (staticdata.velocity or 0) < 0.1 then
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staticdata.velocity = 0
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end
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if DEBUG and staticdata.velocity > 0 then
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print( " acceleration="..tostring(acceleration)..",velocity="..tostring(staticdata.velocity)..
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",timestep="..tostring(timestep)..
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",dir="..tostring(staticdata.dir))
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end
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end
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local function do_movement( self, dtime )
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local staticdata = self._staticdata
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-- Allow the carts to be delay for the rest of the world to react before moving again
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if ( staticdata.delay or 0 ) > dtime then
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staticdata.delay = staticdata.delay - dtime
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return
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else
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staticdata.delay = 0
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end
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local initial_velocity = 1
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if self._punched and statcdata.velocity < initial_velocity then
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staticdata.velocity = initial_velocity
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end
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-- Break long movements into fixed-size steps so that
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-- it is impossible to jump across gaps due to server lag
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-- causing large timesteps
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local total_distance = dtime * ( staticdata.velocity or 0 )
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local remaining_distance = total_distance
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process_acceleration(self,dtime * max_step_distance / total_distance)
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-- Skip processing stopped railcarts
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if not staticdata.velocity or math.abs(staticdata.velocity) < 0.05 then
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return
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end
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while remaining_distance > 0.1 do
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local step_distance = do_movement_step(self, remaining_distance)
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if step_distance > 0.1 then
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process_acceleration(self, dtime * step_distance / total_distance)
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end
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remaining_distance = remaining_distance - step_distance
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end
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-- Clear punched flag now that movement for this step has been completed
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self._punched = false
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end
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local function detach_driver(self)
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if not self._driver then
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@ -211,18 +470,21 @@ local function to_dirstring(dir)
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end
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end
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local function register_entity(entity_id, mesh, textures, drop, on_rightclick, on_activate_by_rail)
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local function register_entity(entity_id, def)
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assert( def.drop, "drop is required parameter" )
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local cart = {
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initial_properties = {
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physical = false,
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collisionbox = {-10/16., -0.5, -10/16, 10/16, 0.25, 10/16},
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visual = "mesh",
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mesh = mesh,
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mesh = def.mesh,
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visual_size = {x=1, y=1},
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textures = textures,
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textures = def.textures,
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},
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on_rightclick = on_rightclick,
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on_rightclick = def.on_rightclick,
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on_activate_by_rail = def.on_activate_by_rail,
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_mcl_minecarts_on_enter = def._mcl_minecarts_on_enter,
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_driver = nil, -- player who sits in and controls the minecart (only for minecart!)
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_passenger = nil, -- for mobs
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@ -321,6 +583,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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end
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-- Drop items and remove cart entity
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local drop = def.drop
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if not minetest.is_creative_enabled(puncher:get_player_name()) then
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for d=1, #drop do
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minetest.add_item(self.object:get_pos(), drop[d])
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@ -367,248 +630,8 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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end
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end
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cart.on_activate_by_rail = on_activate_by_rail
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local passenger_attach_position = vector.new(0, -1.75, 0)
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local function update_cart_orientation(self,staticdata)
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-- constants
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local _2_pi = math.pi * 2
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local pi = math.pi
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local dir = staticdata.dir
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-- Calculate an angle from the x,z direction components
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local rot_y = math.atan2( dir.x, dir.z ) + ( staticdata.rot_adjust or 0 )
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if rot_y < 0 then
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rot_y = rot_y + _2_pi
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end
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-- Check if the rotation is a 180 flip and don't change if so
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local rot = self.object:get_rotation()
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local diff = math.abs((rot_y - ( rot.y + pi ) % _2_pi) )
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if diff < 0.001 or diff > _2_pi - 0.001 then
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-- Update rotation adjust and recalculate the rotation
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staticdata.rot_adjust = ( ( staticdata.rot_adjust or 0 ) + pi ) % _2_pi
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rot.y = math.atan2( dir.x, dir.z ) + ( staticdata.rot_adjust or 0 )
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else
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rot.y = rot_y
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end
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-- Forward/backwards tilt (pitch)
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if dir.y < 0 then
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rot.x = -0.25 * pi
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elseif dir.y > 0 then
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rot.x = 0.25 * pi
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else
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rot.x = 0
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end
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if ( staticdata.rot_adjust or 0 ) < 0.01 then
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rot.x = -rot.x
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end
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self.object:set_rotation(rot)
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end
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local function do_movement_step(self, remaining_distance)
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local staticdata = self._staticdata
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local pos = staticdata.connected_at
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if not pos then return remaining_distance end
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if staticdata.velocity < 0.1 then return remaining_distance end
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local remaining_in_block = 1 - ( staticdata.distance or 0 )
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local dinstance = 0
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if remaining_in_block > remaining_distance then
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distance = remaining_distance
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staticdata.distance = ( staticdata.distance or 0 ) + distance
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pos = pos + staticdata.dir * staticdata.distance
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else
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distance = remaining_in_block
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staticdata.distance = 0
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-- Leave the old node
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local old_node_name = minetest.get_node(pos).name
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local old_node_def = minetest.registered_nodes[old_node_name]
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if old_node_def._mcl_minecarts_on_leave then
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old_node_def._mcl_minecarts_on_leave( pos, self )
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end
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-- Anchor at the next node
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pos = pos + staticdata.dir
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staticdata.connected_at = pos
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-- Enter the new node
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local new_node_name = minetest.get_node(pos).name
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local new_node_def = minetest.registered_nodes[new_node_name]
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if new_node_def._mcl_minecarts_on_enter then
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new_node_def._mcl_minecarts_on_enter( pos, self )
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end
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-- check for hopper under the rail
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local under_pos = pos - vector.new(0,1,0)
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local under_node_name = minetest.get_node(under_pos).name
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local under_node_def = minetest.registered_nodes[under_node_name]
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if DEBUG then print( "under_node_name="..under_node_name..", hopper="..tostring(under_node_def.groups.hopper)) end
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if under_node_def and under_node_def.groups.hopper ~= 0 then
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if DEBUG then print( "Attempt pull_from_minecart" ) end
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if mcl_hoppers.pull_from_minecart( self, under_pos, self._inv_size or 0 ) then
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staticdata.delay = 1.5
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end
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end
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-- Get the next direction
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local next_dir,_ = mcl_minecarts:get_rail_direction(pos, staticdata.dir, nil, nil, staticdata.railtype)
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if DEBUG and next_dir ~= staticdata.dir then
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print( "Changing direction from "..tostring(staticdata.dir).." to "..tostring(next_dir))
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end
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-- Handle end of track
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if next_dir == staticdata.dir * -1 then
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if DEBUG then print("Stopping cart at "..tostring(pos)) end
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staticdata.velocity = 0
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distence = remaining_distance
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end
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-- Update cart direction
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staticdata.dir = next_dir
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end
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self.object:move_to(pos)
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-- Update cart orientation
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update_cart_orientation(self,staticdata)
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-- Report distance traveled
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return distance
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end
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local function process_acceleration(self, timestep)
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local staticdata = self._staticdata
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if not staticdata.connected_at then return end
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local acceleration = 0
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if DEBUG and staticdata.velocity > 0 then
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print( " acceleration="..tostring(acceleration)..",velocity="..tostring(staticdata.velocity)..
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",timestep="..tostring(timestep)..
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",dir="..tostring(staticdata.dir))
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end
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local pos = staticdata.connected_at
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local node_name = minetest.get_node(pos).name
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local node_def = minetest.registered_nodes[node_name]
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local max_vel = mcl_minecarts.speed_max
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if self._go_forward then
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acceleration = 2
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elseif self._brake then
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acceleration = -1.5
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elseif self._punched then
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acceleration = 2
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elseif self._fueltime and self._fueltime > 0 then
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acceleration = 0.6
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elseif staticdata.velocity >= ( node_def._max_acceleration_velocity or max_vel ) then
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acceleration = 0
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else
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acceleration = node_def._rail_acceleration or -friction
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end
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if math.abs(acceleration) > (friction / 5) then
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staticdata.velocity = ( staticdata.velocity or 0 ) + acceleration * timestep
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if staticdata.velocity > max_vel then
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staticdata.velocity = max_vel
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elseif staticdata.velocity < 0.1 then
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staticdata.velocity = 0
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end
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end
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-- Factor in gravity after everything else
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local gravity_accel = 0
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local gravity_strength = friction + 0.2
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if staticdata.dir.y < 0 then
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gravity_accel = gravity_strength
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elseif staticdata.dir.y > 0 then
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gravity_accel = -gravity_strength
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end
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if DEBUG and gravity_accel ~= 0 then
|
||||
print("gravity_accel="..tostring(gravity_accel))
|
||||
end
|
||||
if gravity_accel ~= 0 then
|
||||
staticdata.velocity = (staticdata.velocity or 0) + gravity_accel
|
||||
if staticdata.velocity < 0 then
|
||||
if DEBUG then
|
||||
print("Gravity flipped direction")
|
||||
end
|
||||
|
||||
-- Complete moving thru this block into the next, reverse direction, and put us back at the same position we were at
|
||||
staticdata.velocity = staticdata.velocity * -1
|
||||
next_dir = -staticdata.dir
|
||||
pos = pos + staticdata.dir
|
||||
staticdata.distance = 1 - staticdata.distance
|
||||
staticdata.connected_at = pos
|
||||
|
||||
local next_dir,_ = mcl_minecarts:get_rail_direction(pos + staticdata.dir, next_dir, nil, nil, staticdata.railtype)
|
||||
staticdata.dir = next_dir
|
||||
|
||||
update_cart_orientation(self,staticdata)
|
||||
end
|
||||
end
|
||||
|
||||
-- Force the cart to stop if moving slowly enough
|
||||
if (staticdata.velocity or 0) < 0.1 then
|
||||
staticdata.velocity = 0
|
||||
end
|
||||
|
||||
if DEBUG and staticdata.velocity > 0 then
|
||||
print( " acceleration="..tostring(acceleration)..",velocity="..tostring(staticdata.velocity)..
|
||||
",timestep="..tostring(timestep)..
|
||||
",dir="..tostring(staticdata.dir))
|
||||
end
|
||||
end
|
||||
|
||||
local function do_movement( self, dtime )
|
||||
local staticdata = self._staticdata
|
||||
|
||||
-- Allow the carts to be delay for the rest of the world to react before moving again
|
||||
if ( staticdata.delay or 0 ) > dtime then
|
||||
staticdata.delay = staticdata.delay - dtime
|
||||
return
|
||||
else
|
||||
staticdata.delay = 0
|
||||
end
|
||||
|
||||
local initial_velocity = 1
|
||||
if self._punched and statcdata.velocity < initial_velocity then
|
||||
staticdata.velocity = initial_velocity
|
||||
end
|
||||
|
||||
-- Break long movements into fixed-size steps so that
|
||||
-- it is impossible to jump across gaps due to server lag
|
||||
-- causing large timesteps
|
||||
local total_distance = dtime * ( staticdata.velocity or 0 )
|
||||
local remaining_distance = total_distance
|
||||
|
||||
process_acceleration(self,dtime * max_step_distance / total_distance)
|
||||
|
||||
-- Skip processing stopped railcarts
|
||||
if not staticdata.velocity or math.abs(staticdata.velocity) < 0.05 then
|
||||
return
|
||||
end
|
||||
|
||||
while remaining_distance > 0.1 do
|
||||
local step_distance = do_movement_step(self, remaining_distance)
|
||||
if step_distance > 0.1 then
|
||||
process_acceleration(self, dtime * step_distance / total_distance)
|
||||
end
|
||||
remaining_distance = remaining_distance - step_distance
|
||||
end
|
||||
|
||||
-- Clear punched flag now that movement for this step has been completed
|
||||
self._punched = false
|
||||
end
|
||||
|
||||
function cart:on_step(dtime)
|
||||
hopper_take_item(self, dtime)
|
||||
local staticdata = self._staticdata
|
||||
|
@ -652,6 +675,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
for _, node_pos in pairs({{r, 0}, {0, r}, {-r, 0}, {0, -r}}) do
|
||||
if minetest.get_node(vector.offset(pos, node_pos[1], 0, node_pos[2])).name == "mcl_core:cactus" then
|
||||
detach_driver(self)
|
||||
local drop = def.drop
|
||||
for d = 1, #drop do
|
||||
minetest.add_item(pos, drop[d])
|
||||
end
|
||||
|
@ -811,11 +835,7 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
|||
le._staticdata = make_staticdata( railtype, railpos, cart_dir )
|
||||
end
|
||||
|
||||
-- Handle track behaviors
|
||||
local node_def = minetest.registered_nodes[node.name]
|
||||
if node_def._mcl_minecarts_on_enter then
|
||||
node_def._mcl_minecarts_on_enter(railpos, cart)
|
||||
end
|
||||
handle_cart_enter( railpos )
|
||||
|
||||
local pname = ""
|
||||
if placer then
|
||||
|
@ -891,30 +911,30 @@ Register a minecart
|
|||
* on_activate_by_rail: Called when above activator rail
|
||||
* creative: If false, don't show in Creative Inventory
|
||||
]]
|
||||
local function register_minecart(itemstring, entity_id, description, tt_help, longdesc, usagehelp, mesh, textures, icon, drop, on_rightclick, on_activate_by_rail, creative)
|
||||
register_entity(entity_id, mesh, textures, drop, on_rightclick, on_activate_by_rail)
|
||||
register_craftitem(itemstring, entity_id, description, tt_help, longdesc, usagehelp, icon, creative)
|
||||
local function register_minecart(def)
|
||||
register_entity(def.entity_id, def)
|
||||
register_craftitem(def.itemstring, def.entity_id, def.description, def.tt_help, def.longdesc, def.usagehelp, def.icon, def.creative)
|
||||
if minetest.get_modpath("doc_identifier") then
|
||||
doc.sub.identifier.register_object(entity_id, "craftitems", itemstring)
|
||||
doc.sub.identifier.register_object(def.entity_id, "craftitems", itemstring)
|
||||
end
|
||||
end
|
||||
|
||||
-- Minecart
|
||||
register_minecart(
|
||||
"mcl_minecarts:minecart",
|
||||
"mcl_minecarts:minecart",
|
||||
S("Minecart"),
|
||||
S("Vehicle for fast travel on rails"),
|
||||
S("Minecarts can be used for a quick transportion on rails.") .. "\n" ..
|
||||
S("Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type."),
|
||||
S("You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.") .. "\n" ..
|
||||
S("To obtain the minecart, punch it while holding down the sneak key.") .. "\n" ..
|
||||
S("If it moves over a powered activator rail, you'll get ejected."),
|
||||
"mcl_minecarts_minecart.b3d",
|
||||
{"mcl_minecarts_minecart.png"},
|
||||
"mcl_minecarts_minecart_normal.png",
|
||||
{"mcl_minecarts:minecart"},
|
||||
function(self, clicker)
|
||||
register_minecart({
|
||||
itemstring = "mcl_minecarts:minecart",
|
||||
entity_id = "mcl_minecarts:minecart",
|
||||
description = S("Minecart"),
|
||||
tt_helop = S("Vehicle for fast travel on rails"),
|
||||
long_descp = S("Minecarts can be used for a quick transportion on rails.") .. "\n" ..
|
||||
S("Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type."),
|
||||
S("You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.") .. "\n" ..
|
||||
S("To obtain the minecart, punch it while holding down the sneak key.") .. "\n" ..
|
||||
S("If it moves over a powered activator rail, you'll get ejected."),
|
||||
mesh = "mcl_minecarts_minecart.b3d",
|
||||
textures = {"mcl_minecarts_minecart.png"},
|
||||
icon = "mcl_minecarts_minecart_normal.png",
|
||||
drop = {"mcl_minecarts:minecart"},
|
||||
on_rightclick = function(self, clicker)
|
||||
local name = clicker:get_player_name()
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
|
@ -937,34 +957,43 @@ register_minecart(
|
|||
end
|
||||
end, name)
|
||||
end
|
||||
end, activate_normal_minecart
|
||||
)
|
||||
end,
|
||||
on_activate_by_rail = activate_normal_minecart
|
||||
})
|
||||
|
||||
-- Minecart with Chest
|
||||
register_minecart(
|
||||
"mcl_minecarts:chest_minecart",
|
||||
"mcl_minecarts:chest_minecart",
|
||||
S("Minecart with Chest"),
|
||||
nil, nil, nil,
|
||||
"mcl_minecarts_minecart_chest.b3d",
|
||||
{ "mcl_chests_normal.png", "mcl_minecarts_minecart.png" },
|
||||
"mcl_minecarts_minecart_chest.png",
|
||||
{"mcl_minecarts:minecart", "mcl_chests:chest"},
|
||||
nil, nil, true)
|
||||
register_minecart({
|
||||
itemstring = "mcl_minecarts:chest_minecart",
|
||||
entity_id = "mcl_minecarts:chest_minecart",
|
||||
description = S("Minecart with Chest"),
|
||||
tt_help = nil,
|
||||
longdesc = nil,
|
||||
usagehelp = nil,
|
||||
mesh = "mcl_minecarts_minecart_chest.b3d",
|
||||
textures = {
|
||||
"mcl_chests_normal.png",
|
||||
"mcl_minecarts_minecart.png"
|
||||
},
|
||||
icon = "mcl_minecarts_minecart_chest.png",
|
||||
drop = {"mcl_minecarts:minecart", "mcl_chests:chest"},
|
||||
on_rightclick = nil,
|
||||
on_activate_by_rail = nil,
|
||||
creative = true
|
||||
})
|
||||
mcl_entity_invs.register_inv("mcl_minecarts:chest_minecart","Minecart",27,false,true)
|
||||
|
||||
-- Minecart with Furnace
|
||||
register_minecart(
|
||||
"mcl_minecarts:furnace_minecart",
|
||||
"mcl_minecarts:furnace_minecart",
|
||||
S("Minecart with Furnace"),
|
||||
nil,
|
||||
S("A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel."),
|
||||
S("Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.") .. "\n" ..
|
||||
S("To obtain the minecart and furnace, punch them while holding down the sneak key."),
|
||||
register_minecart({
|
||||
itemstring = "mcl_minecarts:furnace_minecart",
|
||||
entity_id = "mcl_minecarts:furnace_minecart",
|
||||
description = S("Minecart with Furnace"),
|
||||
tt_help = nil,
|
||||
longdesc = S("A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel."),
|
||||
usagehelp = S("Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.") .. "\n" ..
|
||||
S("To obtain the minecart and furnace, punch them while holding down the sneak key."),
|
||||
|
||||
"mcl_minecarts_minecart_block.b3d",
|
||||
{
|
||||
mesh = "mcl_minecarts_minecart_block.b3d",
|
||||
textures = {
|
||||
"default_furnace_top.png",
|
||||
"default_furnace_top.png",
|
||||
"default_furnace_front.png",
|
||||
|
@ -973,10 +1002,10 @@ register_minecart(
|
|||
"default_furnace_side.png",
|
||||
"mcl_minecarts_minecart.png",
|
||||
},
|
||||
"mcl_minecarts_minecart_furnace.png",
|
||||
{"mcl_minecarts:minecart", "mcl_furnaces:furnace"},
|
||||
-- Feed furnace with coal
|
||||
function(self, clicker)
|
||||
icon = "mcl_minecarts_minecart_furnace.png",
|
||||
drop = {"mcl_minecarts:minecart", "mcl_furnaces:furnace"},
|
||||
on_rightclick = function(self, clicker)
|
||||
-- Feed furnace with coal
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
@ -1004,17 +1033,21 @@ register_minecart(
|
|||
"mcl_minecarts_minecart.png",
|
||||
}})
|
||||
end
|
||||
end, nil, true
|
||||
)
|
||||
end,
|
||||
on_activate_by_rail = nil,
|
||||
creative = true
|
||||
})
|
||||
|
||||
-- Minecart with Command Block
|
||||
register_minecart(
|
||||
"mcl_minecarts:command_block_minecart",
|
||||
"mcl_minecarts:command_block_minecart",
|
||||
S("Minecart with Command Block"),
|
||||
nil, nil, nil,
|
||||
"mcl_minecarts_minecart_block.b3d",
|
||||
{
|
||||
register_minecart({
|
||||
itemstring = "mcl_minecarts:command_block_minecart",
|
||||
entity_id = "mcl_minecarts:command_block_minecart",
|
||||
description = S("Minecart with Command Block"),
|
||||
tt_help = nil,
|
||||
loncdesc = nil,
|
||||
usagehelp = nil,
|
||||
mesh = "mcl_minecarts_minecart_block.b3d",
|
||||
textures = {
|
||||
"jeija_commandblock_off.png^[verticalframe:2:0",
|
||||
"jeija_commandblock_off.png^[verticalframe:2:0",
|
||||
"jeija_commandblock_off.png^[verticalframe:2:0",
|
||||
|
@ -1023,41 +1056,50 @@ register_minecart(
|
|||
"jeija_commandblock_off.png^[verticalframe:2:0",
|
||||
"mcl_minecarts_minecart.png",
|
||||
},
|
||||
"mcl_minecarts_minecart_command_block.png",
|
||||
{"mcl_minecarts:minecart"},
|
||||
nil, nil, false
|
||||
)
|
||||
icon = "mcl_minecarts_minecart_command_block.png",
|
||||
drop = {"mcl_minecarts:minecart"},
|
||||
on_rightclick = nil,
|
||||
on_activate_by_rail = nil,
|
||||
creative = false
|
||||
})
|
||||
|
||||
-- Minecart with Hopper
|
||||
register_minecart(
|
||||
"mcl_minecarts:hopper_minecart",
|
||||
"mcl_minecarts:hopper_minecart",
|
||||
S("Minecart with Hopper"),
|
||||
nil, nil, nil,
|
||||
"mcl_minecarts_minecart_hopper.b3d",
|
||||
{
|
||||
register_minecart({
|
||||
itemstring = "mcl_minecarts:hopper_minecart",
|
||||
entity_id = "mcl_minecarts:hopper_minecart",
|
||||
description = S("Minecart with Hopper"),
|
||||
tt_help = nil,
|
||||
longdesc = nil,
|
||||
usagehelp = nil,
|
||||
mesh = "mcl_minecarts_minecart_hopper.b3d",
|
||||
textures = {
|
||||
"mcl_hoppers_hopper_inside.png",
|
||||
"mcl_minecarts_minecart.png",
|
||||
"mcl_hoppers_hopper_outside.png",
|
||||
"mcl_hoppers_hopper_top.png",
|
||||
},
|
||||
"mcl_minecarts_minecart_hopper.png",
|
||||
{"mcl_minecarts:minecart", "mcl_hoppers:hopper"},
|
||||
nil, nil, true
|
||||
)
|
||||
icon = "mcl_minecarts_minecart_hopper.png",
|
||||
drop = {"mcl_minecarts:minecart", "mcl_hoppers:hopper"},
|
||||
on_rightclick = nil,
|
||||
on_activate_by_rail = nil,
|
||||
_mcl_minecarts_on_enter = function(self,pos)
|
||||
-- TODO: try to pull from containers into our inventory
|
||||
end,
|
||||
creative = true
|
||||
})
|
||||
mcl_entity_invs.register_inv("mcl_minecarts:hopper_minecart", "Hopper Minecart", 5, false, true)
|
||||
|
||||
-- Minecart with TNT
|
||||
register_minecart(
|
||||
"mcl_minecarts:tnt_minecart",
|
||||
"mcl_minecarts:tnt_minecart",
|
||||
S("Minecart with TNT"),
|
||||
S("Vehicle for fast travel on rails").."\n"..S("Can be ignited by tools or powered activator rail"),
|
||||
S("A minecart with TNT is an explosive vehicle that travels on rail."),
|
||||
S("Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.") .. "\n" ..
|
||||
S("To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited."),
|
||||
"mcl_minecarts_minecart_block.b3d",
|
||||
{
|
||||
register_minecart({
|
||||
itemstring = "mcl_minecarts:tnt_minecart",
|
||||
entity_id = "mcl_minecarts:tnt_minecart",
|
||||
description = S("Minecart with TNT"),
|
||||
tt_help = S("Vehicle for fast travel on rails").."\n"..S("Can be ignited by tools or powered activator rail"),
|
||||
longdesc = S("A minecart with TNT is an explosive vehicle that travels on rail."),
|
||||
usagehelp = S("Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.") .. "\n" ..
|
||||
S("To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited."),
|
||||
mesh = "mcl_minecarts_minecart_block.b3d",
|
||||
textures = {
|
||||
"default_tnt_top.png",
|
||||
"default_tnt_bottom.png",
|
||||
"default_tnt_side.png",
|
||||
|
@ -1066,10 +1108,10 @@ register_minecart(
|
|||
"default_tnt_side.png",
|
||||
"mcl_minecarts_minecart.png",
|
||||
},
|
||||
"mcl_minecarts_minecart_tnt.png",
|
||||
{"mcl_minecarts:minecart", "mcl_tnt:tnt"},
|
||||
-- Ingite
|
||||
function(self, clicker)
|
||||
icon = "mcl_minecarts_minecart_tnt.png",
|
||||
drop = {"mcl_minecarts:minecart", "mcl_tnt:tnt"},
|
||||
on_rightclick = function(self, clicker)
|
||||
-- Ingite
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
@ -1086,7 +1128,10 @@ register_minecart(
|
|||
end
|
||||
activate_tnt_minecart(self)
|
||||
end
|
||||
end, activate_tnt_minecart)
|
||||
end,
|
||||
on_activate_by_rail = activate_tnt_minecart,
|
||||
creative = false
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
Loading…
Reference in New Issue