Increase z_index values to match new convention
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3803dba233
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@ -578,7 +578,7 @@ if c("totem") then
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position = { x=0.5, y=1 },
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scale = { x=17, y=17 },
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offset = { x=0, y=-178 },
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z_index = 10,
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z_index = 100,
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})
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minetest.after(3, function(name)
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local player = minetest.get_player_by_name(name)
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@ -298,7 +298,7 @@ function awards.unlock(name, award)
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position = {x = 0.5, y = 0},
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offset = {x = 0, y = 138},
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alignment = {x = 0, y = -1},
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z_index = 11,
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z_index = 101,
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})
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local hud_announce
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if awdef.secret == true then
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@ -315,7 +315,7 @@ function awards.unlock(name, award)
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position = {x = 0.5, y = 0},
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offset = {x = 0, y = 40},
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alignment = {x = 0, y = -1},
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z_index = 12,
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z_index = 102,
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})
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local three = player:hud_add({
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hud_elem_type = "text",
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@ -326,7 +326,7 @@ function awards.unlock(name, award)
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position = {x = 0.5, y = 0},
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offset = {x = 30, y = 100},
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alignment = {x = 0, y = -1},
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z_index = 12,
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z_index = 102,
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})
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--[[ We use a statbar instead of image here because statbar allows us to scale the image
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properly. Note that number is 2, thus leading to a single full image.
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@ -342,7 +342,7 @@ function awards.unlock(name, award)
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offset = {x = -110, y = 62},
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alignment = {x = 0, y = 0},
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direction = 0,
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z_index = 12,
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z_index = 102,
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})
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minetest.after(3, function(name)
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local player = minetest.get_player_by_name(name)
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@ -42,7 +42,7 @@ local function set_hud(player)
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alignment = {x=0, y=0},
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number = 0xFFFFFF ,
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text = "",
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z_index = 10,
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z_index = 100,
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})
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end
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@ -70,7 +70,7 @@ local function now_playing(player, track_id)
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size = { x=100, y=100},
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number = 0x55FFFF,
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text = text,
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z_index = 10,
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z_index = 100,
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})
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active_huds[playername] = id
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end
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