mcl_skins: Add fallback code if skin was missing
This commit is contained in:
parent
5601f8e0b7
commit
62eaf60938
|
@ -73,6 +73,7 @@ mcl_skins.set_player_skin = function(player, skin_id)
|
|||
if minetest.get_modpath("mcl_inventory") then
|
||||
mcl_inventory.update_inventory_formspec(player)
|
||||
end
|
||||
minetest.log("action", "[mcl_skins] Player skin for "..playername.." set to skin #"..skin_id)
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -98,7 +99,12 @@ minetest.register_on_joinplayer(function(player)
|
|||
set_skin = math.random(0, mcl_skins.skin_count)
|
||||
end
|
||||
if set_skin then
|
||||
mcl_skins.set_player_skin(player, set_skin)
|
||||
local ok = mcl_skins.set_player_skin(player, set_skin)
|
||||
if not ok then
|
||||
set_skin = math.random(0, mcl_skins.skin_count)
|
||||
minetest.log("warning", "[mcl_skins] Player skin for "..name.." not found, falling back to skin #"..set_skin)
|
||||
mcl_skins.set_player_skin(player, set_skin)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
@ -148,3 +154,5 @@ minetest.register_chatcommand("setskin", {
|
|||
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.log("action", "[mcl_skins] Mod initialized with "..mcl_skins.skin_count.." custom skin(s)")
|
||||
|
|
Loading…
Reference in New Issue