Rename some schematic files
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IMPORTANT: Only WorldEdit files, version 4 are supported at the moment
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@ -172,7 +172,7 @@ end
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mcl_structures.generate_desert_well = function(pos)
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mcl_structures.generate_desert_well = function(pos)
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local newpos = {x=pos.x,y=pos.y-2,z=pos.z}
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local newpos = {x=pos.x,y=pos.y-2,z=pos.z}
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local path = minetest.get_modpath("mcl_structures").."/build/desert_well.mts"
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local path = minetest.get_modpath("mcl_structures").."/build/mcl_structures_desert_well.mts"
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minetest.place_schematic(newpos, path, "0", nil, true)
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minetest.place_schematic(newpos, path, "0", nil, true)
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end
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end
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@ -180,13 +180,13 @@ mcl_structures.generate_igloo_top = function(pos)
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-- FIXME: This spawns bookshelf instead of furnace. Fix this!
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-- FIXME: This spawns bookshelf instead of furnace. Fix this!
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-- Furnace does ot work atm because apparently meta is not set. :-(
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-- Furnace does ot work atm because apparently meta is not set. :-(
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local newpos = {x=pos.x,y=pos.y-1,z=pos.z}
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local newpos = {x=pos.x,y=pos.y-1,z=pos.z}
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local path = minetest.get_modpath("mcl_structures").."/build/igloo_top.mts"
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local path = minetest.get_modpath("mcl_structures").."/build/mcl_structures_igloo_top.mts"
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minetest.place_schematic(newpos, path, "random", nil, true)
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minetest.place_schematic(newpos, path, "random", nil, true)
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end
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end
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mcl_structures.generate_igloo_basement = function(pos, orientation)
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mcl_structures.generate_igloo_basement = function(pos, orientation)
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-- TODO: Add brewing stand
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-- TODO: Add brewing stand
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local path = minetest.get_modpath("mcl_structures").."/build/igloo_basement.mts"
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local path = minetest.get_modpath("mcl_structures").."/build/mcl_structures_igloo_basement.mts"
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minetest.place_schematic(pos, path, orientation, nil, true)
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minetest.place_schematic(pos, path, orientation, nil, true)
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end
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end
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@ -223,15 +223,9 @@ mcl_structures.generate_fossil = function(pos)
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minetest.place_schematic(newpos, path, "random", nil, false)
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minetest.place_schematic(newpos, path, "random", nil, false)
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end
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end
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mcl_structures.generate_igloo_basement = function(pos, orientation)
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-- TODO: Add brewing stand
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local path = minetest.get_modpath("mcl_structures").."/build/igloo_basement.mts"
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minetest.place_schematic(pos, path, orientation, nil, true)
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end
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mcl_structures.generate_desert_temple = function(pos)
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mcl_structures.generate_desert_temple = function(pos)
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-- No Generating for the temple ... Why using it ? No Change
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-- No Generating for the temple ... Why using it ? No Change
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local temple = mcl_structures.get_struct("desert_temple.we")
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local temple = mcl_structures.get_struct("mcl_structures_desert_temple.we")
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local newpos = {x=pos.x,y=pos.y-12,z=pos.z}
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local newpos = {x=pos.x,y=pos.y-12,z=pos.z}
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if newpos == nil then
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if newpos == nil then
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return
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return
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@ -0,0 +1 @@
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IMPORTANT: Only schematics (*.mts) and WorldEdit files (*.we) version 4 are supported at the moment.
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