Merge pull request 'Added conditional based on existing fire damage conditional that will apply fire damage to a' (#3405) from magma_damage_guy into master
Reviewed-on: MineClone2/MineClone2#3405
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commit
5fbec2f6b5
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@ -644,6 +644,7 @@ function mob_class:do_env_damage()
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end
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end
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local nodef = minetest.registered_nodes[self.standing_in]
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local nodef = minetest.registered_nodes[self.standing_in]
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local nodef2 = minetest.registered_nodes[self.standing_on]
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-- rain
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-- rain
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if self.rain_damage > 0 then
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if self.rain_damage > 0 then
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@ -675,7 +676,19 @@ function mob_class:do_env_damage()
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return true
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return true
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end
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end
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end
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end
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-- magma damage
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elseif self.fire_damage > 0
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and (nodef2.groups.fire) then
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if self.fire_damage ~= 0 then
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self.health = self.health - self.fire_damage
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if self:check_for_death("fire", {type = "environment",
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pos = pos, node = self.standing_in}) then
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return true
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end
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end
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-- lava damage
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-- lava damage
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elseif self.lava_damage > 0
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elseif self.lava_damage > 0
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and (nodef.groups.lava) then
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and (nodef.groups.lava) then
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@ -130,7 +130,7 @@ minetest.register_node("mcl_nether:magma", {
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is_ground_content = true,
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is_ground_content = true,
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light_source = 3,
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light_source = 3,
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sunlight_propagates = false,
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sunlight_propagates = false,
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groups = {pickaxey=1, building_block=1, material_stone=1},
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groups = {pickaxey=1, building_block=1, material_stone=1, fire=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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-- From walkover mod
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-- From walkover mod
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on_walk_over = function(loc, nodeiamon, player)
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on_walk_over = function(loc, nodeiamon, player)
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