Add moving marker for the player
This commit is contained in:
parent
f063d14caf
commit
5bb1657bd8
|
@ -27,16 +27,20 @@ local loaded_maps = {}
|
|||
local c_air = minetest.get_content_id("air")
|
||||
|
||||
function mcl_maps.create_map(pos)
|
||||
local minp = vector.multiply(vector.floor(vector.divide(pos, 128)), 128)
|
||||
local maxp = vector.add(minp, vector.new(127, 127, 127))
|
||||
|
||||
local itemstack = ItemStack("mcl_maps:filled_map")
|
||||
local meta = itemstack:get_meta()
|
||||
local next_id = storage:get_int("next_id")
|
||||
storage:set_int("next_id", next_id + 1)
|
||||
local id = tostring(next_id)
|
||||
meta:set_string("mcl_maps:id", id)
|
||||
meta:set_string("mcl_maps:minp", minetest.pos_to_string(minp))
|
||||
meta:set_string("mcl_maps:maxp", minetest.pos_to_string(maxp))
|
||||
tt.reload_itemstack_description(itemstack)
|
||||
|
||||
creating_maps[id] = true
|
||||
local minp = vector.multiply(vector.floor(vector.divide(pos, 128)), 128)
|
||||
local maxp = vector.add(minp, vector.new(127, 127, 127))
|
||||
minetest.emerge_area(minp, maxp, function(blockpos, action, calls_remaining)
|
||||
if calls_remaining > 0 then
|
||||
return
|
||||
|
@ -260,14 +264,20 @@ local maps = {}
|
|||
local huds = {}
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
huds[player] = player:hud_add({
|
||||
local map_def = {
|
||||
hud_elem_type = "image",
|
||||
text = "blank.png",
|
||||
position = {x = 0.875, y = 0.8},
|
||||
alignment = {x = -1, y = -1},
|
||||
position = {x = 0.75, y = 0.8},
|
||||
alignment = {x = 0, y = -1},
|
||||
offset = {x = 0, y = 0},
|
||||
scale = {x = 2, y = 2},
|
||||
})
|
||||
}
|
||||
local marker_def = table.copy(map_def)
|
||||
marker_def.alignment = {x = 0, y = 0}
|
||||
huds[player] = {
|
||||
map = player:hud_add(map_def),
|
||||
marker = player:hud_add(marker_def),
|
||||
}
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
|
@ -279,6 +289,7 @@ minetest.register_globalstep(function(dtime)
|
|||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local wield = player:get_wielded_item()
|
||||
local texture = mcl_maps.load_map_item(wield)
|
||||
local hud = huds[player]
|
||||
if texture then
|
||||
local wield_def = wield:get_definition()
|
||||
local hand_def = player:get_inventory():get_stack("hand", 1):get_definition()
|
||||
|
@ -289,11 +300,43 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
|
||||
if texture ~= maps[player] then
|
||||
player:hud_change(huds[player], "text", "[combine:140x140:0,0=mcl_maps_map_background.png:6,6=" .. texture)
|
||||
player:hud_change(hud.map, "text", "[combine:140x140:0,0=mcl_maps_map_background.png:6,6=" .. texture)
|
||||
maps[player] = texture
|
||||
end
|
||||
|
||||
local pos = vector.round(player:get_pos())
|
||||
local meta = wield:get_meta()
|
||||
local minp = minetest.string_to_pos(meta:get_string("mcl_maps:minp"))
|
||||
local maxp = minetest.string_to_pos(meta:get_string("mcl_maps:maxp"))
|
||||
|
||||
local marker = "mcl_maps_player_arrow.png"
|
||||
|
||||
if pos.x < minp.x then
|
||||
marker = "mcl_maps_player_dot.png"
|
||||
pos.x = minp.x
|
||||
elseif pos.x > maxp.x then
|
||||
marker = "mcl_maps_player_dot.png"
|
||||
pos.x = maxp.x
|
||||
end
|
||||
|
||||
if pos.z < minp.z then
|
||||
marker = "mcl_maps_player_dot.png"
|
||||
pos.z = minp.z
|
||||
elseif pos.z > maxp.z then
|
||||
marker = "mcl_maps_player_dot.png"
|
||||
pos.z = maxp.z
|
||||
end
|
||||
|
||||
if marker == "mcl_maps_player_arrow.png" then
|
||||
local yaw = (math.floor(player:get_look_horizontal() * 180 / math.pi / 90 + 0.5) % 4) * 90
|
||||
marker = marker .. "^[transformR" .. yaw
|
||||
end
|
||||
|
||||
player:hud_change(hud.marker, "text", marker)
|
||||
player:hud_change(hud.marker, "offset", {x = (6 - 140 / 2 + pos.x - minp.x) * 2, y = (6 - 140 + maxp.z - pos.z) * 2})
|
||||
elseif maps[player] then
|
||||
player:hud_change(huds[player], "text", "blank.png")
|
||||
player:hud_change(hud.map, "text", "blank.png")
|
||||
player:hud_change(hud.marker, "text", "blank.png")
|
||||
maps[player] = nil
|
||||
end
|
||||
end
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
Loading…
Reference in New Issue