Implement showDeathMessages gamerule
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@ -1,6 +1,10 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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local ASSIST_TIMEOUT_SEC = 5
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local ASSIST_TIMEOUT_SEC = 5
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local gamerule_showDeathMessages = vl_tuning.setting("gamerule:showDeathMessages", "bool", {
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description = S("Whether death messages are put into chat when a player dies. Also affects whether a message is sent to the pet's owner when the pet dies."),
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default = minetest.settings:get_bool("mcl_showDeathMessages", true),
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})
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mcl_death_messages = {
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mcl_death_messages = {
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assist = {},
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assist = {},
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@ -204,9 +208,7 @@ local function fallback_translator(s)
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end
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end
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mcl_damage.register_on_death(function(obj, reason)
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mcl_damage.register_on_death(function(obj, reason)
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if not minetest.settings:get_bool("mcl_showDeathMessages", true) then
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if not gamerule_showDeathMessages[1] then return end
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return
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end
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local send_to
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local send_to
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@ -1,4 +1,4 @@
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name = mcl_death_messages
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name = mcl_death_messages
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author = 4Evergreen4
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author = 4Evergreen4
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description = Shows messages in chat when a player dies.
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description = Shows messages in chat when a player dies.
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depends = mcl_colors, mcl_damage
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depends = mcl_colors, mcl_damage, vl_tuning
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