Check both above and below in pointed_thing for bonemealing (and pass thru the position as .under), make crimson vines and twisting vines compostable by rightclicking on the composter

This commit is contained in:
teknomunk 2024-04-19 10:31:45 +00:00
parent 71b9ca4fdc
commit 5a0bab8a26
2 changed files with 48 additions and 33 deletions

View File

@ -76,34 +76,39 @@ end
-- End legacy bone meal API
mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.under
local positions = {pointed_thing.under, pointed_thing.above}
for i = 1,2 do
local pos = positions[i]
-- Check protection
if mcl_util.check_area_protection(pos, pointed_thing.above, placer) then return false end
-- Check protection
if mcl_util.check_area_protection(pos, pointed_thing.above, placer) then return false end
local node = minetest.get_node(pos)
local ndef = minetest.registered_nodes[node.name]
local success = false
local consume
local node = minetest.get_node(pos)
local ndef = minetest.registered_nodes[node.name]
local success = false
local consume
-- If the pointed node can be bonemealed, let it handle the processing.
if ndef and ndef._on_bone_meal then
success = ndef._on_bone_meal(itemstack, placer, pointed_thing)
consume = true
else
-- Otherwise try the legacy API.
success = legacy_apply_bone_meal(pointed_thing, placer)
consume = success
end
-- If the pointed node can be bonemealed, let it handle the processing.
if ndef and ndef._on_bone_meal then
success = ndef._on_bone_meal(itemstack, placer, {under = pos, above = vector.offset(pos, 0, 1, 0)})
consume = true
else
-- Otherwise try the legacy API.
success = legacy_apply_bone_meal(pointed_thing, placer)
consume = success
end
-- Particle effects
if success then
mcl_bone_meal.add_bone_meal_particle(pos)
end
-- Particle effects
if success then
mcl_bone_meal.add_bone_meal_particle(pos)
end
-- Take the item
if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then
itemstack:take_item()
-- Take the item
if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then
itemstack:take_item()
end
if success then return itemstack end
end
return itemstack

View File

@ -161,17 +161,22 @@ minetest.register_node("mcl_crimson:twisting_vines", {
end,
on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local above = pointed_thing.above
local unode = minetest.get_node(under)
local unode_def = minetest.registered_nodes[unode.name]
local above = pointed_thing.above
local anode = minetest.get_node(above)
local anode_def = minetest.registered_nodes[anode.name]
if under.y < above.y then
minetest.set_node(above, {name = "mcl_crimson:twisting_vines"})
if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item()
end
else
if unode.name == "mcl_crimson:twisting_vines" then
return minetest.registered_nodes[unode.name].on_rightclick(under, unode, placer, itemstack, pointed_thing)
end
elseif unode_def and unode_def.on_rightclick then
return unode_def.on_rightclick(under, unode, placer, itemstack, pointed_thing)
elseif anode_def and anode_def.on_rightclick then
return unode_def.on_rightclick(above, anode, placer, itemstack, pointed_thing)
end
return itemstack
end,
@ -251,17 +256,22 @@ minetest.register_node("mcl_crimson:weeping_vines", {
end,
on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local above = pointed_thing.above
local unode = minetest.get_node(under)
local unode_def = minetest.registered_nodes[unode.name]
local above = pointed_thing.above
local anode = minetest.get_node(above)
local anode_def = minetest.registered_nodes[anode.name]
if under.y > above.y then
minetest.set_node(above, {name = "mcl_crimson:weeping_vines"})
if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item()
end
else
if unode.name == "mcl_crimson:weeping_vines" then
return minetest.registered_nodes[unode.name].on_rightclick(under, unode, placer, itemstack, pointed_thing)
end
elseif unode_def and unode_def.on_rightclick then
return unode_def.on_rightclick(under, unode, placer, itemstack, pointed_thing)
elseif anode_def and anode_def.on_rightclick then
return unode_def.on_rightclick(above, anode, placer, itemstack, pointed_thing)
end
return itemstack
end,